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Kreative Korner => Maps & Mapping => Topic started by: poompoom500 on May 26, 2011, 17:20

Title: KF-ZombieLand...Released
Post by: poompoom500 on May 26, 2011, 17:20
 :-\ Next Map...
I am seriously thinking of making a map that I made for Ravenshield. And I am calling it KF-ZombieLand.
(http://i1014.photobucket.com/albums/af261/poompoom500/kfzombielandnextmap.jpg)
(http://i1014.photobucket.com/albums/af261/poompoom500/kfzombielandnextmap1.jpg)
Title: Re: Next map, KF-ZombieLand...
Post by: N3Cr0 on May 26, 2011, 18:39
Yay! I love that movie^^

But which area from the movie? How about the supermarket, Pacific Playland or maybe the mansion of Bill Murray?
Title: Re: Next map, KF-ZombieLand...
Post by: poompoom500 on May 26, 2011, 19:54
 >:( To Necro,

QuoteBut which area from the movie? How about the supermarket, Pacific Playland or maybe the mansion of Bill Murray?
WOW! How did you know? Those are th every ones that I did in my Ravenshield map! Except the long stretch of road that I used as a starting point.

NOTE: 3:33PM - Started on the map. This level is the main highway where they travelled. And where Columbus met Tallahasee!
(http://i1014.photobucket.com/albums/af261/poompoom500/kfzombielandmap1.jpg)
Title: Re: Next map, KF-ZombieLand...
Post by: N3Cr0 on May 26, 2011, 21:06
 8) sounds very interesting ^^
I'm curious how it will look like when you put it all togheter^^
Title: Re: Next map, KF-ZombieLand...
Post by: poompoom500 on May 26, 2011, 23:53
 :-\ KF-ZombieLand,

Here's another update. I added cars in the highway and the motorcycle that Columbus tried to use to hide behind. Then there is the Hostess truck on the side of the road.
(http://i1014.photobucket.com/albums/af261/poompoom500/kfzombielandmap2.jpg)

UPDATE: 10:18PM
Added some more details. The jeep with the number 3 on the door is the one that Tallahasee used to travel. I placed it close to the corner with a teleporter to teleport the player to the road.
(http://i1014.photobucket.com/albums/af261/poompoom500/kfzombielandmap3.jpg)
Title: Re: Next map, KF-ZombieLand...
Post by: poompoom500 on May 27, 2011, 19:08
 >:( Continuation,

And next on the map's update is the highway more traveled. This is Columbus, Tallahasee, and company's traveling route.
(http://i1014.photobucket.com/albums/af261/poompoom500/kfzombielandmap4.jpg)
Title: Re: Next map, KF-ZombieLand...
Post by: poompoom500 on May 28, 2011, 22:40
 >:( KF-ZombieLand,

Just took a picture of the next level of KF-ZombieLand, Blaine's Grocery. The player is teleported to Blaine's Grocery after the ride in the car.
(http://i1014.photobucket.com/albums/af261/poompoom500/kfzombielandmap5.jpg)
Title: Re: Next map, KF-ZombieLand...
Post by: Hicks on June 02, 2011, 09:31
Is that mission map or?..
Title: Re: Next map, KF-ZombieLand...
Post by: poompoom500 on June 08, 2011, 12:23
 >:( To Hicks,

QuoteIs that mission map or?..
(Is the name that you use for your username , your real name?) Hicks is the name of Aliens' sargent who helped Ripley destroy the aliens in the mining colony. Anyways, the map is just for regular KF 2.52 gameplay. It is not a mission map. And I finished the map. Here's the download link - http://www.mediafire.com/?f394l66u1rdcycc (http://www.mediafire.com/?f394l66u1rdcycc).
Title: Re: KF-ZombieLand...Released
Post by: Hicks on June 08, 2011, 15:13
Quote(Is the name that you use for your username , your real name?)
Nope. It's just a nickname :-\
QuoteHicks is the name of Aliens' sargent who helped Ripley destroy the aliens in the mining colony.
Exactly. My favourite character from that movie.

Well, i'll check it today :)
Title: Re: KF-ZombieLand...Released
Post by: N3Cr0 on June 08, 2011, 15:33
it doesn't run for me -.-
1. I can't choose it normally
2. when I vote for the map the game has some isues , then tries to load KF-Mall2beta and then shuts down

this is in my log file:


Warning: Missing Cubemap Cubemap AW-Cubes.Cubes.MesaEnv2
Warning: Failed to load 'KF-MahloeehMaze-T': Can't find file for package 'KF-MahloeehMaze-T'
Warning: Failed to load 'KFZombieLand_SM': Can't find file for package 'KF-MahloeehMaze-T'
Warning: Failed to load 'KF-ZombieLand': Can't find file for package 'KF-MahloeehMaze-T'
Warning: Failed to load 'LevelSummary KF-ZombieLand.LevelSummary': Can't find file for package 'KF-MahloeehMaze-T'
Warning: Error loading KF-ZombieLand !
Warning: Missing Texture Texture KFGUI.GUILabelSelect
Warning: Missing Cubemap Cubemap AW-Cubes.Cubes.PS_Cube
Warning: Missing TexEnvMap TexEnvMap AW-Cubes.Cubes.SunC
Warning: Failed to load 'KF-THS': Can't find file for package 'KF-THS'
Warning: Failed to load 'KF-Celotex': Can't find file for package 'KF-THS'
Warning: Failed to load 'LevelSummary KF-Celotex.LevelSummary': Can't find file for package 'KF-THS'
Warning: Error loading KF-Celotex !
ScriptLog: bAutoNumBots: False
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
ScriptLog: KFLRules = KF-Mall2beta.KFLevelRules
ScriptLog: UdpServerQuery(crt): Port 7789 successfully bound.
ScriptLog: PORTSWAP detected, exiting...  old port: 7787, new port: 7789, requested port: 7787


Strange... KF-MahloeehMaze-T ... I already have the normal MahloeehMaze map, but it seems you have not included this package there
Title: Re: KF-ZombieLand...Released
Post by: poompoom500 on June 08, 2011, 19:17
 :( To Necro,

QuoteStrange... KF-MahloeehMaze-T ... I already have the normal MahloeehMaze map, but it seems you have not included this package there
Okay. I have forgotten to include the texture file, KF-MaholeehMaze_T. Give me a sec.

UPDATE: I must not have updated the textures files. Anyways, here are the links to the texture files - http://www.mediafire.com/?v94pu5ayiph38cr (http://www.mediafire.com/?v94pu5ayiph38cr) for KF-MahloeehMaze_T and - http://www.mediafire.com/?z8ojrh7gi7l14cf (http://www.mediafire.com/?z8ojrh7gi7l14cf) for KF-ZombieLand_T.

LET ME KNOW if I have forgotten something else. Thanks.
Title: Re: KF-ZombieLand...Released
Post by: N3Cr0 on June 08, 2011, 19:27
Thanks, I'll try it.
EDIT:
ok, next thing missing: KF_MahloeehDnML_T
Title: Re: KF-ZombieLand...Released
Post by: poompoom500 on June 08, 2011, 19:37
 :( To Necro,

Quoteok, next thing missing: KF_MahloeehDnML_T
Kay. Here it is - http://www.mediafire.com/?ak3oizka6v811w0 (http://www.mediafire.com/?ak3oizka6v811w0), KF_MahloeehDnML_T.
Title: Re: KF-ZombieLand...Released
Post by: N3Cr0 on June 08, 2011, 19:45
...and one more: Sedanwreck

xD
Title: Re: KF-ZombieLand...Released
Post by: poompoom500 on June 08, 2011, 19:53
 :( To Necro,

Sedanwreck it is - http://www.mediafire.com/?76b7n7ewoc7z85j (http://www.mediafire.com/?76b7n7ewoc7z85j)!
Title: Re: KF-ZombieLand...Released
Post by: N3Cr0 on June 08, 2011, 20:29
Finally it works^^

LOL It really reminds me to Zombieland^^
[linkimg]http://farm6.static.flickr.com/5027/5812333447_7a2af4e51d_b.jpg[/linkimg]

But may I suggest some terrain updates?

[linkimg]http://farm3.static.flickr.com/2381/5812892838_91e756f820_b.jpg[/linkimg]
[linkimg]http://farm3.static.flickr.com/2290/5812885512_9e448a427c_b.jpg[/linkimg]
Title: Re: KF-ZombieLand...Released
Post by: poompoom500 on June 09, 2011, 03:01
 :-\ To Necro,


QuoteBut may I suggest some terrain updates?
Certainly! And I really do appreciate any helpful suggestions. If you can edit it yourself and post it here for me to see I'd appreciate it!
Title: Re: KF-ZombieLand...Released
Post by: N3Cr0 on June 09, 2011, 18:18
Quote from: poompoom500 on June 09, 2011, 03:01
:-\ To Necro,

If you can edit it yourself and post it here for me to see I'd appreciate it!

if I could...
I only just out how to move the camera of the UnrealEd xD

Well, I'll try to make some geometrical objects when I got some time.
Maybe I will place some walls and move the zombie spawns, but I cannot promise anything.
Title: Re: KF-ZombieLand...Released
Post by: poompoom500 on June 09, 2011, 22:20
 :) To Necro,

QuoteWell, I'll try to make some geometrical objects when I got some time.
That's kool. Just give it a shot.