Miasma Community

Kreative Korner => Maps & Mapping => Topic started by: [MiA]Raj on July 02, 2011, 17:40

Title: KF-Doom2
Post by: [MiA]Raj on July 02, 2011, 17:40
[linkimg]http://screenshot.xfire.com/s/115588711-4.jpg[/linkimg]

Ported this Steam KF map to KFMod.

Have fun.

Map author: lethal_vortex

Download: http://www.mediafire.com/?cb384fbirxstci9
If you don't download it manually, you won't hear any music.
Title: Re: KF-Doom2
Post by: Vanico on July 02, 2011, 17:50
Oh yeah, I saw that map once in a YT-Video...
Looks cool :)
Title: Re: KF-Doom2
Post by: Hicks on July 02, 2011, 19:52
Great map, but this bug with elevator should be fixed... :-[
Title: Re: KF-Doom2
Post by: Vanico on July 02, 2011, 19:55
Well, it's not quite the style of map I like, but it's fun for sure.
Title: Re: KF-Doom2
Post by: N3Cr0 on July 02, 2011, 20:01
Holy Shit! I love Doom^^
I'll try it soon - hope it's authentic - have you integrated the secrets of the original map ?
Title: Re: KF-Doom2
Post by: [MiA]Raj on July 03, 2011, 13:59
I made the "elevator" into actual kfelevator mover, instead of doormover. So zeds can get up there more easily.

Quote from: N3Cr0 on July 02, 2011, 20:01
I'll try it soon - hope it's authentic - have you integrated the secrets of the original map ?

Depends what you mean by original map. If the Steam KF map, then I didn't remove any secrets. The only area I removed was a second trader. It's currently behind a door which can't be opened. Should I make it a money room?
Title: Re: KF-Doom2
Post by: Hicks on July 03, 2011, 14:13
QuoteShould I make it a money room?
You mean, meeting hall for ca$h guys? :D Nah, money rooms it's bad thing, imo.