(http://img195.imageshack.us/img195/7900/utghetto.png)
The dark side of the town. Your squad was sent here to find and rescue all survivors.
You won't find anyone. They're dead. You're dead.
Download: http://www.mediafire.com/?wxyoaewvndc6a9d
Facts:- Since I'm not here until January I decided to release the map now...
I may change it afterwards so I only release it as a beta.
Thanks to N3Cr0 for testing !
Nice little map, beta yep, few bugs.
Difficulty, 1 easier than the server. I got Incendiary -firebug- perk! Threw nade and suddenly I got it. Had 7 cans of gas per wave, was fun :D
And with the beta map glitch points I had the chance to try the new weapons again and that cheered me up about v3
(http://i.imgur.com/HnD9O.jpg)
(http://i.imgur.com/HnD9O.jpg)</a>
WTF?! I didn't encounter bug.
Is this really KFmod2.52? Is this maybe a hidden function of the game?
Quote from: N3Cr0 on December 24, 2011, 08:49
WTF?! I didn't encounter bug.
Is this really KFmod2.52? Is this maybe a hidden function of the game?
(http://i.imgur.com/xauyx.jpg)
Just noticed you can camp on most of the fences and even go outside xD
OK, there seem to be many things to fix (and also add some more blocking volumes on the end of your streets)
EDIT:
Oh FFS! Seems like I had the wrong version tested under Linux. Now under Windows I see some differences, for example I can go on top of the building in the middle because your ramp is longer than you can see, but it even doesn't show up in the editor - strange glitch :o
Quote from: N3Cr0 on January 17, 2012, 16:37
Just noticed you can camp on most of the fences and even go outside xD
OK, there seem to be many things to fix (and also add some more blocking volumes on the end of your streets)
EDIT:
Oh FFS! Seems like I had the wrong version tested under Linux. Now under Windows I see some differences, for example I can go on top of the building in the middle because your ramp is longer than you can see, but it even doesn't show up in the editor - strange glitch :o
(http://i.imgur.com/F1fA5.jpg)
Little update with bugfix and stuff.
http://www.mediafire.com/?fexaanjtarb73ot
Ghetto-beta :)
Ok, it crashes the server and there are some glitches, and it trapped Sweety, which is no good at all, omfg, poor Sweety!
They are the only problems with the map. Making tough maps, np. :D
There are no glitches - there are features :P
Also I bet Raj has set a mutator which spawns FPs when some says the right words xD
Well... I was pretty quiet trapped there, not even Patty could find me. :D
Yep, it's all features!
Just kidding, I will fix it.
Pre-release of new version so it can be tested on the server:
http://www.mediafire.com/download/hdn0b4tfqum4bzj/KF-Ghetto.rar
Pretty much finished but it needs testing with more players because zeds have pathing problems.
Not ready for adding on the server. There are places unreachable by zeds, examples:
(http://i.imgur.com/egxqNof.jpg)
(http://i.imgur.com/JjLT5Uy.jpg)
(http://i.imgur.com/vLwZzVG.jpg)
Kay, I'm looking into it.
EDIT: On second thought this might be more tedious than I thought. The zed AI is euphemistically said pretty retarded and the map layout seems to be incompatible. So I either drop it or revamp some parts completely... would be hard without changing the map's spirit though.
The exploits listed above are gone now though, thx for discovering.
Hi, Just wanted to ask, If not many players play KF why this updates? (no offence, you guys doing great work)
It's just a map. Also, it's an old map of mine which I'm trying to fix up so we can use it on the server.
The game doesn't need many players if it's fun to play / create content for it.
We don't care much about others. As long as a few of us play this game, we are lucky.
http://www.mediafire.com/download/hdn0b4tfqum4bzj/KF-Ghetto.rar
Update, same link as before.
Would be nice if someone tested it, maybe we could even use it later.
D/L fine.
Nice play!! I though at first you removed access to the upper building area, but you actually added to it and I loved it, nice work!
Some Zs fall off, but only if there's a lot of them and that's to be expected of Zs, it works great.
Yeah, Zed AI is quite janky so you gotta expect some of them to fall off at times. But at least they don't get stuck as often anymore. I had to replace the planks leading to the balcony with a big metal sheet and the roof access with a slope to make it work.
It worked well. I notice there was a spawn on the curve high in the 1st tall building too XD
We got to level... 6? :)
:-[
Downloading it now!
(http://i1014.photobucket.com/albums/af261/poompoom500/misama_downloading_zpsniuxkd5q.jpg)
Small update with bugfixes, same link as before!