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Kreative Korner => Maps & Mapping => Topic started by: poompoom500 on January 26, 2012, 05:17

Title: Spawning Several Zombies By Scriptted Triggers...
Post by: poompoom500 on January 26, 2012, 05:17
 :-X To AudreyRafael,


NOTE: I making an assumption that you already know the basics about Scriptted Triggers. You activate them by using a regular Trigger. Set the Events, Event to activate your ScripttedTrigger.
(http://i1014.photobucket.com/albums/af261/poompoom500/audreayscripptedtriggersspawns2.jpg)


I know of two ways of spawning zombies by use of Scriptted Triggers. ONE is by making several individualScriptted Triggers that spawns your zombie/s OR you do what Snipe34 did on KF-Horztal and use Random Pct, Spawn Actor, GoTo, and End Section.

Snipe34 might add some more in this tutorial, but those are the two methods I know that spawns several zombie using Scrippted Triggers.

First method is simple: Use the method that Kicker did in his KF-TheHive251 map. Use a number of ScripttedTriggers in one spot.
(http://i1014.photobucket.com/albums/af261/poompoom500/audreayscripptedtriggersspawns0.jpg)

Second method is Snipe34's: You use a single ScripttedTrigger to spawn several zombies. But this one isn't as accurate as the many single ScripttedTriggers.

Snipe34 used a single ScripttedTrigger to produce several zombies in his KF-Horztal map. He used IFRANDOMPCT and set it to 0.8, followed by SpawnActor to spawn his zombie. Then he used a WAITFORTIMER set for 5, followed by a GOTO pointing to IFRANDOMPCT. Lastly, he ended the cycle with an ENDSECTION.
(http://i1014.photobucket.com/albums/af261/poompoom500/audreayscripptedtriggersspawns1.jpg)
Title: Re: Spawning Several Zombies By Scriptted Triggers...
Post by: N3Cr0 on January 26, 2012, 13:18
Thanks for your nice tutorials, Poompoom^^