Miasma Community

Miasma Site => New members => Topic started by: Zok on May 02, 2012, 18:18

Title: Idle players
Post by: Zok on May 02, 2012, 18:18
Hello,

Is it possible to make a setting on server so the players who idle more than, let's say 1 minute, to be automatically kicked out ? I noticed a lot of players who connect an then just idle and do nothing, and some other spectating players cannot connect because the server allows only 18 players.

Thanks.
Title: Re: Idle players
Post by: Avi.BEST.noob on May 02, 2012, 19:25
yeah its ture..... because of the idling players....a lot of players can't join
Title: Re: Idle players
Post by: poompoom500 on May 03, 2012, 03:23
 :challengeconsidered: To Zok,

I say teleport them to LIMBO. Have Hellraiser deal with them.
(http://i1014.photobucket.com/albums/af261/poompoom500/Hellraiser-Burt.jpg)
Title: Re: Idle players
Post by: Medic_Jockgoma9 on May 03, 2012, 04:43
@poompoom500 Right because you are never idling on the players list are you?  :gtfo:
Title: Re: Idle players
Post by: [MiA]Raj on May 03, 2012, 16:38
If it would be as easy as 1 2 3, then it would have already been solved. I have other priorities right now, but I'll look into it some day.
Title: Re: Idle players
Post by: Avi.BEST.noob on May 03, 2012, 19:32
it would be very helpfulll if u get the time to do it........ there are so many idle players nowadays ...



we would be very very very thankfull to you :)
Title: Re: Idle players
Post by: Veica on May 07, 2012, 14:44
Well, I tried this in UT2004 myself, and although it is a 2003 mutator, it appears to work: UT2003 KickIdlersV1c (http://downloads.unrealadmin.org/UT2003/Addons/KickIdlersUT2003V1c.zip). However, I don't know if you've already tried this, [MiA]Raj :P

Title: Re: Idle players
Post by: [MiA]Raj on May 07, 2012, 17:55
I think I'll write something based on this mut.

Cheers :)
Title: Re: Idle players
Post by: Audrey_II on May 08, 2012, 00:48
Well, there goes my score.  :(
Title: Re: Idle players
Post by: [MiA]rafator on May 14, 2012, 13:40
LOL :D :D :D :D :D :D