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Kreative Korner => Maps & Mapping => Topic started by: poompoom500 on December 26, 2012, 01:12

Title: Out Of Hell Custom Map
Post by: poompoom500 on December 26, 2012, 01:12
 :hmm:

This is for those who are avid fan of the UT2004 mod, Out OF Hell. I am making a separate map as a basic training custom map. It is still WIP (work in progress), but will post it here when it is completed.

A few screenshots below:

(http://media.moddb.com/images/members/1/280/279086/oohmappic1.jpg)
(http://media.moddb.com/images/members/1/280/279086/oohmappic2.jpg)
(http://media.moddb.com/images/members/1/280/279086/oohmappic3.jpg)

And I made a short video of the map (because I am short).

Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on December 26, 2012, 12:26
I don't have Our of Hell installed, but good luck with that project Mahl.  Nice thought!
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on December 26, 2012, 13:13
 :awwwyea:

QuoteI don't have Our of Hell installed, but good luck with that project Mahl.

What a crime! You don't have Out Of Hell installed!??!!? Such heresy. But anyways, yeah, the mod is a nice singleplayer modbut extremely graphics intensive. It makes my computer lag. I like the idea of a story mode SP though. I might expand on the story mode. But I'll let you know.
Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on December 26, 2012, 17:30
Lag, that's no good.  Maybe lower your graphics res?  :trollinsane:
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on December 30, 2012, 12:25
 :herpderp:

BTW (By the way), Snipe, here is a video of the mod, the very last scene (SPOILER):

Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on December 30, 2012, 15:42
Nice.  That's actually the type of ending the Escape to Heaven dude had planned.
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on January 01, 2013, 10:11
 :busted:

I have a few pictures of my gameplay of the mod:

1. I went underground through a series of tunnels in search for the elevator battery.
(http://media.moddb.com/images/members/1/280/279086/oohsearchforbattery0.jpg)

2. Then I went to this deserted town to go search for another town (Underwood).
(http://media.moddb.com/images/members/1/280/279086/oohlocateunderwood1.jpg)

3. Finally found the entrance to Underwood, and I have to exit (go figure).
(http://media.moddb.com/images/members/1/280/279086/oohlocateunderwood0.jpg)

4. Met one of the town folks. He wasn't too friendly. He was shooting my head off and wanted me for lunch.
(http://media.moddb.com/images/members/1/280/279086/oohlookforgasstation1.jpg)

5. And finally got to the gas station. They're going out of business. The employees are a bunch of stiffs!
(http://media.moddb.com/images/members/1/280/279086/oohlookforgasstation0.jpg)

Notice, I kept a nice grip on my hand grenade all the while. This is in case I get any unpleasant reaction from the town folks there.
Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on January 02, 2013, 03:44
Looking nice, Poom.  And nice vid.
Title: Re: Out Of Hell Custom Map
Post by: Rocky on January 02, 2013, 15:20
Give me the Download Link Someone? :P

GREAT Map Mr.Poompoom500 ;)
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on January 02, 2013, 22:29
 :sadface:

QuoteGive me the Download Link Someone?

The ModDB page for the mod is -- http://www.moddb.com/mods/out-of-hell. Have fun. And if you need help figuring out where to go check out this WALKTHROUGH -- http://www.youtube.com/watch?v=eBbxk8_eo5o&list=PL4DD24692083BE9A2.
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on January 03, 2013, 10:42
 :concentrated:

A few more screenshots of my OOH (Out Of Hell) custom maps:

Added more items to the player spawn point, like grenade spawn case.
(http://media.moddb.com/images/members/1/280/279086/oohmappic6.jpg)

Placed a sentry by spawn point, and a supply crate at wooden shed.
(http://media.moddb.com/images/members/1/280/279086/oohmappic7.jpg)

Placed a couple of zombies (Siren and a Shadow) by exit enclosure.
(http://media.moddb.com/images/members/1/280/279086/oohmappic8.jpg)

I added 2 more zombies in the first floor. A GPD (Greenwood Police Dept) zombie and a Shadow.
(http://media.moddb.com/images/members/1/280/279086/oohmappic9.jpg)
Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on January 07, 2013, 10:56
It's looks like a busy wip :)
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on January 07, 2013, 23:50
 :pft:

I am getting the basic ideas of how Chicken+Ribs does the dialogue part, and am planning on incorporating them in to my own maps.

(http://media.moddb.com/images/members/1/280/279086/oohmappic11.jpg)

And I also revised the loading menu.

(http://media.moddb.com/images/members/1/280/279086/outofhellloadingmenu0.jpg)

I then applied the dialogues in my map.

(http://media.moddb.com/images/members/1/280/279086/outofhellloadingmenu1.jpg)
(http://media.moddb.com/images/members/1/280/279086/outofhellloadingmenu3.jpg)
Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on January 11, 2013, 22:46
Nice work Poom!
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on January 13, 2013, 12:22
 :dudecomeon:

Thank you Snipe. I have a treat for you. I made a short video of my maps. See the YouTube below.



Plus, I made a ModDB section for my maps which I called OOH Expanded -- http://www.moddb.com/company/ooh-expanded.

If you really want to play the custom maps, you can download it here -- http://www.mediafire.com/?6axzn76a9xz1hbw. BUT BEWARE, the maps are still WIP (work in progress).
Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on January 13, 2013, 23:24
Nice work again.  Although the whole low-res experience for me equates with the licking plaster on a wall.  Bland and tasteless.  I, like most of rest of the world except probably outer Tibet, remote Afghanistan, the part of NY you live in and retro gamers - have moved to HD.  It's like I said before, people like to be immersed in what they're playing.  I guess you have an imagination that fills in the HD spaces, but sadly I don't.  I like to see hi-res.

Apart from that, fantastic work Poom!
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on January 14, 2013, 03:30
 :megusta:

Well, I am just a poor man. I have to make the mod work on my miserly 4GB RAM, HP laptop, thus the need for lower resolution (800 by 600). And I had to add ZONE PORTALS to my maps to make them less laggy.
Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on January 14, 2013, 18:06
Quote from: poompoom500 on January 14, 2013, 03:30
:megusta:

Well, I am just a poor man. I have to make the mod work on my miserly 4GB RAM, HP laptop, thus the need for lower resolution (800 by 600). And I had to add ZONE PORTALS to my maps to make them less laggy.

I know, Poom, and I know you so I got used to your low-res.  But other people who don't know you will only see the low-res blur.  They won't appreciate all your hard work which is a little sad is all I'm saying.  Maybe, just for the vids you could go into lag mode and use hi-res.
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on January 17, 2013, 13:57
 :pft:

Anyways, here is more progress report on OOH Expanded -- http://www.moddb.com/company/ooh-expanded/forum/thread/ooh-expanded-updates.

(http://media.moddb.com/images/groups/1/10/9625/outofhellloadingmenu00.1.jpg)
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on January 18, 2013, 13:56
 :throwupinmouth:

More on the 4th map on my OOH Expanded work. I am almost finish with map 4. Placed the triggers, path nodes, switches, routes and a hangar.

(http://media.moddb.com/images/groups/1/10/9625/outofhellmap4_6.jpg)
(http://media.moddb.com/images/groups/1/10/9625/outofhellmap4_7.jpg)
(http://media.moddb.com/images/groups/1/10/9625/oohmappic21.jpg)
(http://media.moddb.com/images/groups/1/10/9625/oohmappic22.jpg)
Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on January 18, 2013, 16:43
phew Poom, a few switches in there  ???

I know this is UTk4 forum (sry Raj), but fyi UDK has the switches integrated into Kismet and Matinee with a graphic GUI.  If you know UTk4 mapping it's like that but improved in all areas I've worked with so far.  Even sizing and resizing bsp is easy click and drag.

Thanks for the nice hi res screenies Poom, I'm sure we all appreciate your efforts there  :)
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on January 22, 2013, 07:23
 :herpderp:

Notwithstanding, I have more pictures to post on the progress on OOH Expanded. I have borrowed Chicken+Ribs visual effects (aides) to show my character waiting and waving to the choppa for pick up.

(http://media.moddb.com/images/groups/1/10/9625/outofhellmap4_11.jpg)
(http://media.moddb.com/images/groups/1/10/9625/outofhellmap4_13.jpg)

And a screenshot of map 5 of underground passageways.

(http://media.moddb.com/images/groups/1/10/9625/outofhellmap4_10.jpg)

Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on January 26, 2013, 15:06
Nice work Poom  ;D
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on January 27, 2013, 17:01
 :nothingtodohere:

Thank you sir. By the way, how's KFZ coming along? Maybe you should try making a story map for it, as an aside?
Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on January 28, 2013, 22:22
Quote from: poompoom500 on January 27, 2013, 17:01
:nothingtodohere:

Thank you sir. By the way, how's KFZ coming along? Maybe you should try making a story map for it, as an aside?

OOH custom is coming along, Poom! 

Coincidentally I'm working on 2 sm KFZ maps - learning how it's done.  A lot of LOD involved ie: 1 LOD static mesh model for close up with normal maps, shine, etc.  The 2 LOD seen from a distance with ordinary pics and reduced mesh.  I'll post over on the KFZ thread.


Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on January 30, 2013, 11:19
 :nothingtodohere:

QuoteOOH custom is coming along, Poom!

Yes sir. I have been updating the maps and the story line of the expansion regularly -- http://www.moddb.com/company/ooh-expanded/forum/thread/ooh-expanded-updates.

I gave my character a name, Mahl Leacius. He is a good friend of the main character on Out Of Hell original mod, Donovan Ling. I gave him a Roman (Latin) last name. And so far, I have him go from one location to another to look for Sarge. Sarge went missing when headquarters was attacked by the infecteds. One of the devastated but still surviving friend of Sarge saw Sarge go through the kennel to escape the melee.

As he left headquarters, he was plunged into a semi-nightmare with hordes of infecteds trying to get his autograph (as you see below). One of the objectives that I gave the player on this map is to greet each neighbor with a smile - NOT! Eliminate as many infecteds so he can get passage to the other side of the place.

Anyways, below are pictures of my map 8:

(http://media.moddb.com/images/groups/1/10/9625/oohmap8_1.jpg)
(http://media.moddb.com/images/groups/1/10/9625/oohmap8_2.jpg)
(http://media.moddb.com/images/groups/1/10/9625/oohmap8_3.jpg)
Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on January 31, 2013, 01:42
hard working poom.  It's looking pretty  ;D
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on January 31, 2013, 04:13
 :nothingtodohere:

Thanks for the compliment. You're not doing so bad yourself with all the coding and modelling. At least we both have things going in the area of gameplay and map making.

I do have one thing that I want desperately to happen. And that is create a story on this maps that I have been working on.
Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on February 01, 2013, 21:38
Quote from: poompoom500 on January 31, 2013, 04:13
:nothingtodohere:

Thanks for the compliment. You're not doing so bad yourself with all the coding and modelling. At least we both have things going in the area of gameplay and map making.

I do have one thing that I want desperately to happen. And that is create a story on this maps that I have been working on.

You should have np with Story using aiScriptedTriggers.  Can copy some out of Horztal.  Probably the one up above the entrance and to back of the entrance fence - it's mainly sirens but you can change that.  It randomizes zombie spawns, like 1/triggered 2/if random.. sth and sth is probably the number out of 10 chances for a spawn, I think I put 7.  Then it goes to line 2 again, rolls the dice out of 10.  I'm not sure if there's another trigger involved with that 'Random out of 10' somewhere else.

If you can't work it out I can check later what exactly I did -- depending if you want random spawns :)
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on February 13, 2013, 04:25
 :nothingtodohere:

I added zombies spawns in map 9.

(http://media.moddb.com/images/groups/1/10/9625/oohmap9_2.1.jpg)
Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on February 14, 2013, 20:27
 so I guess you'll play it thru again when you've modded the mod...
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on February 14, 2013, 22:14
 :nothingtodohere:

You only play through my custom maps. You use the Unreal Editor to change OOH-A0.ut2 to load you to my custom maps which are WIP. Most of my custom maps are done except for the DLC (or the added expanded maps, OOH-MAH10.ut2, etc...)
Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on February 16, 2013, 23:03
I guess that's modding even if it's only maps?
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on February 17, 2013, 00:05
 :cerealguysquint:

I guess you can call them that. It all boils down to continuing with my maps that are extensions of the initial mod (by Chicken+Ribs) which are intended for faster gameplay.

I added a room where the player completes the last objective.
(http://media.moddb.com/images/groups/1/10/9625/oohmap9_4.jpg)
Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on February 17, 2013, 17:34
Chicken n Ribs would honoured you love his mod.
Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on February 18, 2013, 10:52
 :newspaperguy:

As a matter of fact, he was kind of glad I was adding my expansion, or at least he was being nice about it. He just wanted me to include his web site - http://crcdevblog.wordpress.com/, and his e-mail address - chickenribscombo@hotmail.com.

How's the trip coming along? We don't have kangaroos roaming around here, but we have Outback Steakhouse, and Foster somewhere. And we have the parks to do our barbi, eh mate! And Crocodile Dundee - "That's not a knife, (then he pulls out an Australian kinfe also known as MACHETE) this IS A KNIFE!"
Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on February 20, 2013, 20:11
Quote from: poompoom500 on February 18, 2013, 10:52
:newspaperguy:

As a matter of fact, he was kind of glad I was adding my expansion, or at least he was being nice about it. He just wanted me to include his web site - http://crcdevblog.wordpress.com/, and his e-mail address - chickenribscombo@hotmail.com.

How's the trip coming along? We don't have kangaroos roaming around here, but we have Outback Steakhouse, and Foster somewhere. And we have the parks to do our barbi, eh mate! And Crocodile Dundee - "That's not a knife, (then he pulls out an Australian kinfe also known as MACHETE) this IS A KNIFE!"

Thanks for the link to the dev webpage!

Probably something you may like from our history:

Something more recent maybe you won't like...



Title: Re: Out Of Hell Custom Map
Post by: poompoom500 on March 02, 2013, 14:58
 :nothingtodohere:

Okay.
Title: Re: Out Of Hell Custom Map
Post by: Snipe34 on March 03, 2013, 20:00
Quote from: poompoom500 on March 02, 2013, 14:58
:nothingtodohere:

Okay.

:D