Miasma Community

Gaming Zone => Killing Floor Mod => Topic started by: «SB» on February 27, 2014, 18:24

Title: KF-Dead?
Post by: «SB» on February 27, 2014, 18:24
Hi

I downloaded KF-mod months ago , I don't see anyone online :(
Is it useless to keep now?
No one plays in , what about changing the server to something else?

Is it DEAD?

R.I.P KF :(
Title: Re: KF-Dead?
Post by: apex on February 27, 2014, 20:20
Thought it was a new KF map..... LoL
Title: Re: KF-Dead?
Post by: «SB» on February 28, 2014, 02:30
HAHA xD
Title: Re: KF-Dead?
Post by: Veica on February 28, 2014, 16:35
pfft

That's why I clicked this as well. But yeah, I haven't seen more than two people in the server in the past month.
Title: Re: KF-Dead?
Post by: Dr.Flay on March 14, 2014, 07:46
Gotta use Twitter and other sites to grab new players.
Steam is a good hunting ground, as people buy it with it.
Tracker sites/apps like raptr and Overwolf also provide an opportunity to reach more players.
Show an active face to the public via the Epic forums etc.

I keep seeing new KF addons appear on ModDB regularly. These could be reviewed and posted to youtube as regular updates.
Is there a Miasma Twitch channel ?
Title: Re: KF-Dead?
Post by: Hicks on March 16, 2014, 16:32
Again, a friendly reminder: we can play at weekends :P
Title: Re: KF-Dead?
Post by: extatica on March 27, 2014, 18:01
Sundays anyone? :)
Title: Re: KF-Dead?
Post by: Vasdamas on February 04, 2015, 11:52
Missed KF mod much, so decided I go look at miasma site again. Feeling bad now as I realize very few people still playing it, if not none.
Title: Re: KF-Dead?
Post by: Snipe34(2) on February 07, 2015, 11:26
Probably the KF mod could be revived if people are keen enough, and Raj is willing.  From my pov a few donations may encourage Raj, or not, depends on him.  He does a lot of work for this site and the UT game already.

You should realize it takes money, time and cooperation.  The money isn't about getting rich - that's what you do for big game companies.  Here it's a small token that someone cares.  Also a KF specific server costs money and organization.  If you really want it - rather than random people turning up with good memories, then do something.

edit: this isn't a personal attack on anyone!! - it's also to myself personally that if I want something doing, get on with it :)
Title: Re: KF-Dead?
Post by: [MiA]Raj on February 07, 2015, 12:10
I could make the switch back right now, it's that easy, but who's gonna play? UT lacks players as is, the odds of anyone new finding KFMod are slim.

In order for it to pay off, the very few players that KF mod stilll has should attend regularly, not play once and then forget about it for years.

Title: Re: KF-Dead?
Post by: Veica on February 09, 2015, 22:46
It's true, having KF back would be great. But it's also true that I'd probably only play once or twice and then move on to something else again. To me it's fun once in a while, but I could never play it continuously or regularly :D

Good times, though. Good times.
Title: Re: KF-Dead?
Post by: Vanico on February 21, 2015, 22:13
Hm, we truly had good times with KF... I'd play it, if there were regular sessions. Sadly, many of the veterans aren't here anymore so...
Title: Re: KF-Dead?
Post by: xanax on February 22, 2015, 06:31
KF was fun, Raj introduced me to it I only got to play it a handful of times though :(

Would def be cool If there are still some players who enjoyed the kf mod, and we could all schedule a time to come on and play it, I would def. be down for that.

-xan
Title: Re: KF-Dead?
Post by: N3Cr0 on February 24, 2015, 20:02
Quote from: [MiA]Raj on February 07, 2015, 12:10
In order for it to pay off, the very few players that KF mod stilll has should attend regularly, not play once and then forget about it for years.
True words. I think that concerns specially me.

Quote from: Vanico
Hm, we truly had good times with KF... I'd play it, if there were regular sessions. Sadly, many of the veterans aren't here anymore so...
Same here.

However, I think now it's time to say hello again. Hello to all those who are still active in this community!

I have to confess, nothing will be as it was years ago, I cannot take as much time as years ago, but I think I will take a look in here more often.

Just an idea: What about playing KFMod coming up weekend? Maybe saturday in the evening (UTC).

It's great to see there are still some people who have not forgotten this game.
Title: Re: KF-Dead?
Post by: [MiA]Zaid on February 26, 2015, 17:51
Good idea
Title: Re: KF-Dead?
Post by: [MiA]Raj on February 27, 2015, 16:45
Quote from: N3Cr0 on February 24, 2015, 20:02
Just an idea: What about playing KFMod coming up weekend? Maybe saturday in the evening (UTC).

This Saturday sounds good. I'll put KF on then.

Those who think they're gonna join, but don't have maps, should DL this pack:
http://www.moddb.com/mods/killing-floor/addons/miasma-map-pack

(in case there's problems downloading from redirect server)
Title: Re: KF-Dead?
Post by: N3Cr0 on February 27, 2015, 18:20
Thanks, man.
Title: Re: KF-Dead?
Post by: N3Cr0 on February 28, 2015, 22:03
That was fun! It felt good to revive this mod.
I suggest putting it on the server coming up Saturday, again. Until then, we could play on the utzone.de server. I have seen it online these days.
Title: Re: KF-Dead?
Post by: Snipe34(2) on March 02, 2015, 13:10
damn, missed it
Title: Re: KF-Dead?
Post by: Veica on March 02, 2015, 18:22
me too. Ill redl it tonight and maybe check for servers this week
Title: Re: KF-Dead?
Post by: Vanico on March 17, 2015, 11:06
Damn, I missed it too, I don't check the forum often enough :D

Next time announce it 2 weeks in advance!
Title: Re: KF-Dead?
Post by: Snipe34(2) on March 17, 2015, 14:40
Heyya Vanico, long time!  If Raj is willing KF Saturday again, 8pm UTC.

Have you learned any 3d programs yet?  Max, Maya, Blender?  The KFZ Brandenburg Gate won't make itself :p  Game Engines these days expect static meshes - BSP is only used as a last resort.

(http://media-1.web.britannica.com/eb-media/39/6839-004-8C944D0C.jpg)

Title: Re: KF-Dead?
Post by: Vanico on March 21, 2015, 20:45
I've been using Blender for a long time now and even provided a weapon for the Ballistic Weapons mod.

I'm not that skilled though and not really interested in doing any further modeling stuff.

EDIT:
KF was fun :D

Gotta join you next saturday too. Some of my old maps are missing though... fun ones like ghetto and blockedpath would be worth a try again.
Title: Re: KF-Dead?
Post by: Snipe34(2) on March 22, 2015, 15:09
Quote from: Vanico on March 21, 2015, 20:45
I've been using Blender for a long time now and even provided a weapon for the Ballistic Weapons mod.

I'm not that skilled though and not really interested in doing any further modeling stuff.

EDIT:
KF was fun :D

Gotta join you next saturday too. Some of my old maps are missing though... fun ones like ghetto and blockedpath would be worth a try again.

Tis a pity dude you're not interested.  Let me know if you change your mind.

Good to see you too :)
Title: Re: KF-Dead?
Post by: Veica on March 23, 2015, 23:11
I might actually be able to play this weekend coming up, I might not have to work for once.

My boss wouldn't like it if I said "can I have the weekend off to play videogames?"
Title: Re: KF-Dead?
Post by: Snipe34(2) on March 25, 2015, 15:04
Sorry to hear that, hope to see you.

(http://www.resumark.com/blog/wp-content/uploads/2009/10/idiot_boss2.jpg)
Title: Re: KF-Dead?
Post by: poompoom500 on March 27, 2015, 04:04
What game is this again?
Title: Re: KF-Dead?
Post by: N3Cr0 on March 27, 2015, 05:55
You can trust your eyes.
We have revived the game where you are running around in a hazmat suit.
Title: Re: KF-Dead?
Post by: Snipe34(2) on March 27, 2015, 12:34
OMG I just noticed Poom, hello :)  Hello to all you cool people and thanks to Raj for this community - which I never said before because I was a selfish sob XD

N3Cro that is a pretty awesome little game http://n3cr0.itch.io/
Title: Re: KF-Dead?
Post by: poompoom500 on March 27, 2015, 16:40
 :-[

To snipe34,

Yep. It is I, my old friend! I guess Raj felt sorry for me and let me back in.

To N3cro,

What is a hazmat suit?

(http://i1014.photobucket.com/albums/af261/poompoom500/Mobile%20Uploads/images_zpsbxjsbhnr.jpg)
Title: Re: KF-Dead?
Post by: Veica on March 27, 2015, 17:18
>tfw playing KFMod at 4K resolution, 90fps

(http://2.bp.blogspot.com/-cRGFGRNvoxY/T4AcjenaLhI/AAAAAAAAYos/bQw1tN6vdos/s1600/0mainrain.jpg)
Title: Re: KF-Dead?
Post by: Snipe34(2) on March 27, 2015, 17:55
(http://assets.overclock.net.s3.amazonaws.com/a/a6/a678b665_vbattach130024.jpeg)
Title: Re: KF-Dead?
Post by: N3Cr0 on March 27, 2015, 22:10
Quote from: Snipe34_alreadyUsed on March 27, 2015, 12:34
N3Cro that is a pretty awesome little game http://n3cr0.itch.io/
Thank you, very much! I'm glad you like it.

Quote from: poompoom500 on March 27, 2015, 16:40
To N3cro,

What is a hazmat suit?
I mean that protective suit. However, It doesn't protect you from the horde.
Title: Re: KF-Dead?
Post by: poompoom500 on March 28, 2015, 03:54
 :-[

To N3cro,

I know what a hazmat suit is! (I was just joshing with you).

Oh, by the way, what is "the horde"?

(http://i1014.photobucket.com/albums/af261/poompoom500/smiling-baby_zpsiqrjrlsf.jpg)
Title: Re: KF-Dead?
Post by: Snipe34(2) on March 29, 2015, 14:30
The horde eat babies :p
Title: Re: KF-Dead?
Post by: poompoom500 on March 31, 2015, 10:12
 :-[

To Snipe34,

Oh. The guys who play KF are babies?

(http://i1014.photobucket.com/albums/af261/poompoom500/battlebabies_zpsty53sfgh.jpg)
Title: Re: KF-Dead?
Post by: Snipe34 on April 06, 2015, 17:56
@Vanico http://tf3dm.com/3d-model/brandenburg-gate-87813.html

Brandenburg Gate model

The dl model was 32 meg.  In 10mins I had it down to 17...  I redid the columns to one curve rather than undulations all way around.  But omg the statue had a full set of teeth - every tooth, gums, even ears/ eyes - a work of art.  And er beneath her dress in fine detail everything else a woman needs 0.0 

The horses seem to be female so nothing to cut off there.




Title: Re: KF-Dead?
Post by: Vanico on April 06, 2015, 19:20
That's what should have done from the start on. :D
Title: Re: KF-Dead?
Post by: Snipe34 on April 06, 2015, 19:46
Quote from: Vanico on April 06, 2015, 19:20
That's what should have done from the start on. :D

lol you are right... but why didn't you tell me? :p
Title: Re: KF-Dead?
Post by: poompoom500 on April 22, 2015, 16:52
 O:-)

To Snipe34,

That is totally cool! When can we expect this awesome static mesh? And what is the name of the map that you will be using it in?
Title: Re: KF-Dead?
Post by: Snipe34 on April 23, 2015, 10:58
Needed a total rework for Krieg, Friedun und Z....  Downside of free meshes.  But it was reasonably scaled, is the advantage.



Title: Re: KF-Dead?
Post by: poompoom500 on April 23, 2015, 16:36
 O:-)

To Snipe34,

By the way, I got the internet back, thanks to the good LORD. So I can try out KFZ (Kentucky Fried Zombies)! I'll let you know how things turn out.

(http://i1014.photobucket.com/albums/af261/poompoom500/Mobile%20Uploads/original_zpsezehhfey.png)
Title: Re: KF-Dead?
Post by: sonic on April 23, 2015, 19:21
hey (sorry for bad english)
Title: Re: KF-Dead?
Post by: Snipe34 on April 24, 2015, 00:07
hello Sonic  :)

and
Internet Poom500!
(http://i1.kym-cdn.com/entries/icons/original/000/004/029/disgusted-mother-of-god.png)

(http://blog.codinghorror.com/content/images/2015/01/god-you-asked-for-a-sign.jpg)
Title: Re: KF-Dead?
Post by: poompoom500 on April 26, 2015, 17:09
 :-[

"Thou shalt not take the name of the LORD thy GOD in vain; for the LORD will not hold him guiltless that taketh HIS name in vain" (Exodus 20:7)

You shouldn't do that.

Anyways, I got the file (KFZ.u) file finally. And recomplied it. Will try it tonight.