Trouble-shooting v3374 Preview 9: Difference between revisions
From Unreal Tournament 2004 MiA Wiki
mNo edit summary |
mNo edit summary |
||
| Line 22: | Line 22: | ||
*If you're trying to run UCC make on ARM, and get stuck with the message <code>"-------------------------Core - Release------------------------- Analyzing..</code> then try copying or symlinking all the .u files from your install location's System directory to your install location's SystemARM64. | *If you're trying to run UCC make on ARM, and get stuck with the message <code>"-------------------------Core - Release------------------------- Analyzing..</code> then try copying or symlinking all the .u files from your install location's System directory to your install location's SystemARM64. | ||
*If you're trying to use UCC to output content - for example <code>UCC make</code> or <code>UCC batchexport</code> on Linux, please be aware that on Linux everything UCC related is output relative to <code>~/.ut2004/</code> regardless of the path you run the executable from. | |||
Revision as of 17:06, 19 February 2026
Trouble-shooting
- The Linux patch ships with its own libSDL3, and if you already have this installed or you want to use a newer version you can delete the included one and use/install a system provided libSDL3 and/or libopenal instead.
- As we're using OpenAl for audio, you can use this software to adjust sound settings.
- If you get a black screen you're probably running the wrong executable. It should be
UT2004on Linux andUT2004.exeon Windows.
- If you get a crash with message
Log: Splash screen filename is '..\Help\ut2004-win64Logo.bmp' Localization: No localization: ut2004-win64.General.Start, you're running the wrong executable. See the line above.
- If you're on Windows and DX9 doesn't work, then you're probably missing libraries. Install from here.
- If you're on ARM64 and using version 33374 patch 9, there's a couple of old files that slipped into the package. You may crash at startup with the message "
Failed to enter Entry: Can't find file 'Entry'". To fix this delete ~/.ut2004/System/User.ini and UT2004.ini, then copy Default.ini and DefUser.ini from the install System directory to the install SystemARM64 directory and start the game.
- If you can't see asset browser windows on Unrealed, try renaming
System\UnrealEd.iniand starting Unrealed to get default settings.
- If you are on Linux and can't run, and get messages along the lines of
Critical: IpDrv C++/UnrealScript class size mismatchorx Failed to find object 'Class GUI2K4.UT2K4MainMenuWS'in your~/.ut2004/UT2004.logyou have old .u files in a System directory the executable is trying to use. Delete the old files and re-extract from the patch.
- If you get a message along the lines of
Must have stats enabled to join this server, from the main menu go to Settings → Game, click the "Track Stats" checkbox, and put any username and password you like into the "UserName" and "Password" fields.
- If you can't start the game on Windows and get a message like
Can't find 'ini:Engine.Engine.GameEngine' in configuration filethen you've probably installed the game into 'Program Files'. It needs to be installed somewhere else.
- If you're trying to run UCC make on ARM, and get stuck with the message
"-------------------------Core - Release------------------------- Analyzing..then try copying or symlinking all the .u files from your install location's System directory to your install location's SystemARM64. - If you're trying to use UCC to output content - for example
UCC makeorUCC batchexporton Linux, please be aware that on Linux everything UCC related is output relative to~/.ut2004/regardless of the path you run the executable from.
