UT2k4 to KF ports || new map 09.05.15  (Read 36247 times)

Vanico

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Re: UT2k4 to KF ports || new map 09.05.15
« Reply #15 on: June 03, 2015, 17:48 »
Thanks to my loyal tester N3cr0, some other exploits and bugs have been discovered. I'll probably upload new versions this friday and ask Raj to put them on the server. I'm waiting because more bugs could be discovered and I don't want to upload a new version every day...

poompoom500

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Re: UT2k4 to KF ports || new map 09.05.15
« Reply #16 on: June 08, 2015, 14:09 »
 :))

To Vanico,

Tried all the 3 maps, GrenRush, Icetoxin, and Sarigono, and they were kool maps. But I liked Sarigono the most. Screenshots below:








N3Cr0

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Re: UT2k4 to KF ports || new map 09.05.15
« Reply #17 on: June 08, 2015, 18:11 »
I can't see the screenshot   :'(
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

Vanico

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Re: UT2k4 to KF ports || new map 09.05.15
« Reply #18 on: June 08, 2015, 18:18 »
I can. I like the GreenRush one, looks spooky. :D

N3Cr0

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Re: UT2k4 to KF ports || new map 09.05.15
« Reply #19 on: June 08, 2015, 18:41 »
Wow, that's awesome! I just noticed, I'm using the wrong web browser (Opera classic).
Just loaded up the site in Chromium, and there they are - the screenshots!
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

Audrey-Rafael

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Re: UT2k4 to KF ports || new map 09.05.15
« Reply #20 on: June 09, 2015, 02:42 »
No matter how much I Look on greenrush, i just can't find the trader.

Vanico

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Re: UT2k4 to KF ports || new map 09.05.15
« Reply #21 on: June 09, 2015, 10:17 »
Looks like you didn't look hard enough...

It's directly in front of the spawn behind the maze. I placed the spawns specifically so you'd face the trader.

poompoom500

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Re: UT2k4 to KF ports || new map 09.05.15
« Reply #22 on: June 09, 2015, 16:43 »
 :-[

You know what would be nice? If someone could make a KFMod map that's based on the movie, "The Maze Runner"... (I was reminded when Vanico mentioned it).

« Last Edit: June 09, 2015, 16:45 by poompoom500 »

Snipe34

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Re: UT2k4 to KF ports || new map 09.05.15
« Reply #23 on: June 17, 2015, 14:10 »

poompoom500

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Re: UT2k4 to KF ports || new map 09.05.15
« Reply #24 on: June 18, 2015, 05:37 »
 :'(

To Snipe34,

How's this for a reparte?!??



Anyways, it's still a nice movie that you just can't LE-GO!

« Last Edit: June 18, 2015, 05:47 by poompoom500 »

poompoom500

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Re: UT2k4 to KF ports || new map 09.05.15
« Reply #25 on: June 18, 2015, 05:52 »
 :'(

Featuring the other MAZE RUNNER:


Snipe34

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Re: UT2k4 to KF ports || new map 09.05.15
« Reply #26 on: June 18, 2015, 14:41 »


kid....

Vanico

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Re: UT2k4 to KF ports || new map 09.05.15
« Reply #27 on: June 18, 2015, 20:43 »
Stop spamming the topic god damnit.

IceToxinV2 is uploaded! Changelog:

- Roof is now accessable
- More weapon spawns
- Pathing adjustments have been made

Link is the same.

Vanico

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Re: UT2k4 to KF ports || new map 09.05.15
« Reply #28 on: June 22, 2015, 17:56 »
GreenRush updated!

- Fixed some exploits
- Fixed a bug that blocked an area of the map
- Adjustments to textures and lighting

poompoom500

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Re: UT2k4 to KF ports || new map 09.05.15
« Reply #29 on: June 23, 2015, 13:48 »
 :'(

Question: I played KF-Sarigono, and everything was going well... except when I got to wave 4. I had the game in SUICIDAL mode. The game starts and you see the number of zombies but they do NOT spawn. You hear them but they do not come out!!!???? (By the way, I edited the map to change the LEVEL PROPERTIES, Level Info to KFMod.KFGametype. And I limited the spawns (zombie volumes) to 2!

« Last Edit: June 23, 2015, 14:00 by poompoom500 »