ONS & VCTF suggestions.  (Read 55020 times)

Piglet

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Re: ONS & VCTF suggestions.
« Reply #30 on: March 21, 2018, 10:42 »
You can choose the node you spawn at. Just right click on the map

[MiA]Dave

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Re: ONS & VCTF suggestions.
« Reply #31 on: March 21, 2018, 12:16 »
You can choose the node you spawn at. Just right click on the map
Not when the more proficient spawn campers are active. You keep getting knocked off of the node before you can choose.
I know, I know, you’re never on a losing team to experience that. ;)

Piglet

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Re: ONS & VCTF suggestions.
« Reply #32 on: March 21, 2018, 12:33 »
I just don't shoot and teleport to a safer node while spawn protection is active.

Yes, not being on the losing team helps!

In vCTF it sometimes takes a few spawns to get the spawn killing tanker....but we get them eventually...

[MiA]Dave

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Re: ONS & VCTF suggestions.
« Reply #33 on: March 21, 2018, 12:48 »
Maybe it was the all tank map that frustrated me.

Piglet

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Re: ONS & VCTF suggestions.
« Reply #34 on: March 21, 2018, 14:02 »
Ahhh but aren't the flying players pretty....?

Defty

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Re: ONS & VCTF suggestions.
« Reply #35 on: March 21, 2018, 23:29 »
You can choose the node you spawn at. Just right click on the map
Not when the more proficient spawn campers are active. You keep getting knocked off of the node before you can choose.
I know, I know, you’re never on a losing team to experience that. ;)

pretty sure you can hit ESC to do it and the menu will stay.

BJ

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Re: ONS & VCTF suggestions.
« Reply #36 on: December 10, 2018, 17:34 »
ONS Suggestion:
Reward in points for player or players "chain linking" (hope I said it right lol) another player using link gun to build or heal the node. Is it possible on a demo server ? Yay or nah ?

GPREZQ

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Re: ONS & VCTF suggestions.
« Reply #37 on: December 10, 2018, 18:26 »
Hi BJ   :)

Piglet

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Re: ONS & VCTF suggestions.
« Reply #38 on: December 10, 2018, 19:39 »
@BJ, it's very very hard. I had a look at the onsplus code and it's really not something I've got the time to analyse and work out whether it can be extracted and used here. If someone wants to try doing it and can produce a serveractor to test I'm happy to help them test it

MaD-SkunK

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Re: ONS & VCTF suggestions.
« Reply #39 on: December 11, 2018, 16:56 »
hello
what about a bombing run ? Am I the only one interrested in that gametype ? I got this feeling cause nobody's playing it ...
maybe 3 or 4 years ago we had one on MiA (whith berserk of course) and I remember that was truely awesome !
I know that it's a touchy subject so I'm not really hoping it will happen and I'm also sorry if I am unpleasant but who never try, never get
to the word,
CU in game

[MiA]Dave

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Re: ONS & VCTF suggestions.
« Reply #40 on: December 11, 2018, 17:08 »
2nd to vehicles, BR was one of my favorite modes. I'd guess it didn't really take off due to inter-team cooperation requirements. I'd play it if it was offered, though. :)

Joustin_Beaver

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Re: ONS & VCTF suggestions.
« Reply #41 on: December 21, 2018, 10:32 »
Make assault-convoy vote-able !

Caracal

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Re: ONS & VCTF suggestions.
« Reply #42 on: December 21, 2018, 14:21 »
Make day "Assault-only"!  Maybe friday. Every week or 1 in 2 weeks. Would be great!

MaD-SkunK

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Re: ONS & VCTF suggestions.
« Reply #43 on: February 21, 2019, 16:34 »
Hi
I had an idea but I don't know if it's either possible or useful
could the players who r covering a flag carrer get a little bit of adrenaline ?
like a teammate is runing with enemy flag near enemi tower, an enemy who just spawned shock shoot the runner and then u shoot him back and kill him
it may encourage team spirit

Piglet

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Re: ONS & VCTF suggestions.
« Reply #44 on: February 21, 2019, 18:04 »
It's not easy to tell who is covering. It could be a sniper in the home tower