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Anti-camping logic information - feel free to suggest tweeks
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Anti-camping logic information - feel free to suggest tweeks (
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Piano
Full Member
Posts: 53
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c'est faisant n'importe quoi qu'on devient n'impor
Re: Anti-camping logic information - feel free to suggest tweeks
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Reply #45 on:
January 07, 2018, 20:33 »
Hi guys. I have a proposition for VCTF FaceClassic raptor out of bounds automatic health lowering and eventual destruction.
The way it is now you go out of bounds and as I take it it takes three those imploding thingies to destroy your raptor. Now in the pause between those three imploding explosions raptor is disoriented and practically unmanageable. So you have no chance of escaping the no fly zone. I propose to extend the time between implosions for a few seconds more so raptor driver can get out of danger zone and fly to land...
Thanks
Piglet
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Re: Anti-camping logic information - feel free to suggest tweeks
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Reply #46 on:
January 07, 2018, 21:50 »
The idea is that you don't go there int he first place!
Ballz.XXL
Junior Member
Posts: 45
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Re: Anti-camping logic information - feel free to suggest tweeks
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Reply #47 on:
January 07, 2018, 23:07 »
XD
Killer_XTREME!!!
Sr. Member
Posts: 170
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"Turn your wounds into wisdom"
Re: Anti-camping logic information - feel free to suggest tweeks
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Reply #48 on:
January 08, 2018, 08:06 »
totally agree with piglet
MaD-SkunK
Sr. Member
Posts: 122
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"Stop trying to hit me and hit me" Morpheus
Re: Anti-camping logic information - feel free to suggest tweeks
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Reply #49 on:
January 08, 2018, 11:23 »
what about hiding a flag career on a raptor out of bounds ?
just saying, i believe it's a good thing to destroy raptors out of bounds
Piano
Full Member
Posts: 53
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c'est faisant n'importe quoi qu'on devient n'impor
Re: Anti-camping logic information - feel free to suggest tweeks
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Reply #50 on:
January 10, 2018, 21:37 »
Well I don't go there yes... but sometimes in raptor battles fuk it you forget and suddenly youre there... and I wanna return and BOOM I'm smashed... I think it is a good idea
Caracal
Sr. Member
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Re: Anti-camping logic information - feel free to suggest tweeks
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Reply #51 on:
January 11, 2018, 13:28 »
I agree with Piano. Sometimes you have to make evasive manoeuvres and you just get in that zone but you cant get back.
MaD-SkunK
Sr. Member
Posts: 122
Country:
"Stop trying to hit me and hit me" Morpheus
Re: Anti-camping logic information - feel free to suggest tweeks
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Reply #52 on:
January 11, 2018, 14:52 »
I may say it's like the "floor zone" below the map
Krellsan
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Re: Anti-camping logic information - feel free to suggest tweeks
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Reply #53 on:
January 11, 2018, 16:19 »
so fight or die. that zone was created for a reason
Piglet
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Re: Anti-camping logic information - feel free to suggest tweeks
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Reply #54 on:
January 11, 2018, 20:38 »
I agree. I created it for a reason. You can stray in there for up to a few seconds, but if you're playing the game there's no reason to be there.
The effect of this area has been that nobody's kept a raptor out of bounds and spoiled a game.
Piano
Full Member
Posts: 53
Country:
c'est faisant n'importe quoi qu'on devient n'impor
Re: Anti-camping logic information - feel free to suggest tweeks
«
Reply #55 on:
January 12, 2018, 11:11 »
Again. I'm not for removing that no fly zone... by all means it is great that its there. I just propose that the interval between imploding be extended by a second or two so players can escape
Piglet
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Re: Anti-camping logic information - feel free to suggest tweeks
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Reply #56 on:
January 12, 2018, 13:22 »
I'll have another look at the settings. I made it pretty configurable from what I remember.
Krellsan
Full Member
Posts: 94
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Re: Anti-camping logic information - feel free to suggest tweeks
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Reply #57 on:
January 12, 2018, 15:23 »
piano, if it can be escaped, there is no point at that zone at all O_O
Piano
Full Member
Posts: 53
Country:
c'est faisant n'importe quoi qu'on devient n'impor
Re: Anti-camping logic information - feel free to suggest tweeks
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Reply #58 on:
January 14, 2018, 18:02 »
Why no point? When you escape that zone you are entering the tracking distance of Avrils and shockrifles on ground so you are again in danger...
Krellsan
Full Member
Posts: 94
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Re: Anti-camping logic information - feel free to suggest tweeks
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Reply #59 on:
January 15, 2018, 07:57 »
so, if it will be more or less talented pilot on stolen raptor, he can easily entering and exiting that zone, and mocking the opposing team and distracting it. Sort of like throwing spiders off the tower on a vehicles
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Anti-camping logic information - feel free to suggest tweeks