Rage  (Read 16230 times)

Rage

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Re: Rage
« Reply #30 on: April 09, 2024, 20:39 »
Cheers grim - will try in a bit

Grim_Fandango

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Re: Rage
« Reply #31 on: April 09, 2024, 21:17 »
There's also some very useful info here:  https://miasma.rocks/index.php/topic,1485.msg17632.html#msg17632
Apologies @Piglet, I was a bit of an ass  O:-)

And here: https://miasma.rocks/index.php?topic=1477.0

I'd recommend saving a pristine copy of your install folder to a safe place in case it all goes wrong.  A copy and paste of the folder has saved my sanity more than once :)
I also keep a backup copy of a good working System folder, and a separate copy of User.ini, UT2004.ini, and ut2004-win64.ini file in case a change stops the game from running.  Again, speaking from experience.
• Men are from Mars, Women are from Venus, made up genders are from Uranus.
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Piglet

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Re: Rage
« Reply #32 on: April 10, 2024, 11:28 »
No problem!

When on any of the MiA servers you don't need to (are probably best not to) change netspeed unless you have a very very low bandwidth connection. On the servers here now they default you to a netspeed of 50,000 - which is really helpful to both client and server in high-spam situations.

The reason for this is that on high player count games there is a lot of activity. That activity needs to be known by the game client (i.e. your computer).

The netspeed is the client/server communication bandwidth. Where the netspeed is less than needed by the server to give your client the information it needs this causes problems to both you and the game server:

1. The server has to spend precious time deciding what is most important to you that fits within the bandwidth available. This is processor intensive and can result in the server CPU usage increasing massively.

2. The act of culling by the server means that your computer doesn't know everything that is going on that could impact you. Your game on your computer donesn't get all the relevant information and so can't show you on the screen everything you need to know. It doesn't know about things that may matter. You may start getting hit by rockets the server know about and is tracking that wasn't able to fit into the message to your computer. You may lose visibility of the rotation of things and start getting hit by things you can't see or aren't pointing on your screen where the server knows they are pointing.

So - where possible, on the servers here, don't change the netspeed. It's already going to be about right.


Rage

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Re: Rage
« Reply #33 on: April 10, 2024, 19:59 »
its the fps that i have a problem with - i cant get it to stay @ 300 it keeps reverting back to 85 - i have an rtx so it shouldnt be an issue upping the fps.  when i go back into ini after chging and trying out its reverted to +90.0.  im so confused

Grim_Fandango

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Re: Rage
« Reply #34 on: April 10, 2024, 20:57 »
Tell me about it!  I've spent more time than is considered healthy trying to achieve a high (and stable) fps rate.

The screenshots are from a few min's ago from the same map with around 6 people playing.
Sometimes my fps shows a long string of red numbers, but goes back to normal on next launch.

when i go back into ini after chging and trying out its reverted to +90.0.

I'm not sure if this is linked to Dynamic Netspeed or not, but this should be unchecked (Settings -> Game tab)

• Men are from Mars, Women are from Venus, made up genders are from Uranus.
• It's all shits & giggles until someone giggles and shits.
• I wish I had the aim of an Eastern Bloc player.

lol

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Re: Rage
« Reply #35 on: April 11, 2024, 08:09 »
Make sure the game isn't running when you make changes to your INI files.

}TCP{Cloud

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Piglet

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Re: Rage
« Reply #37 on: April 13, 2024, 16:14 »
...and if you still have problems, come back and tell us. It shouldn't be difficult or stop working.