Hello! One source of problems in the balancer could be that some people play it also with less players. When you have 20+ players you get shit more points than when you play with 8. So the appr is affected by the player number. Is it possible to do so that that player number affects the appr (only appr not game ppr) that in balancer the 16 players equals factor 1, 8 players is then 2, 32 players 0.5? so the formula is appr=ppr x 16/num_of_players...