You learn UnrealScript mainly by reading other people's code. Removing code without an important reason (download size reduction and lack of helpfulness are not important in that sense) is extremely antisocial IMHO.
So, these players should be distributed equally as each team should have the same noob factor to balance well
people who sit on manta wings should get 1 point each time
people who link to vehicles 1/2 a point
people who follow flag carrier 2 points
people who kill person with flag , 1 point etc
In short, certain actions like the above are often done by teamplayers and lone wolfs will consistently never do. So, if such events can be tracked, we can easily profile team players vs long wolfs and ensure each team has equal team players. But I worry then games will go on and on lol
But I worry then games will go on and on lol
Howdy!...