Damn, it's really bad
..\system\UnrealEd.exe -mod="KFMod20"
start ..\system\UnrealEd.exe -mod="KFMod20"
Also 100GPing couldn't get the Storymode menu in-game, but that was because he renamed KFSMGameType.uc to Storymod.uc, so I renamed it back and it complied ok - the results as per above: none except crashes after all players die.I will have to learn how to code V3 myself. Can't see another way. Certainly there are competent coders but they're doing other shit elsewhere. And UT2004 is old.
Quote from: Snipe34 on January 18, 2012, 20:17Also 100GPing couldn't get the Storymode menu in-game, but that was because he renamed KFSMGameType.uc to Storymod.uc, so I renamed it back and it complied ok - the results as per above: none except crashes after all players die.I will have to learn how to code V3 myself. Can't see another way. Certainly there are competent coders but they're doing other shit elsewhere. And UT2004 is old.What a pity...Is it possible to port the mod easily to UT3 ? If anyone get's that working I will buy the game immediately
To Snipe34,One question - how do you extract those *.upk files from Unreal Tournament 3? I tried using ut3 batchexport but it doesn't work. BTW, UDK 2012 is out! They use *.udk files. Download link is - http://udk.com/download.
Warning: Failed to load 'c:\ut2004\kfmod20\staticMeshes\KFNewMeshes1.usx': Can't find file 'c:\ut2004\kfmod20\staticMeshes\KFNewMeshes1.usx'Warning: Failed loading package: Can't find file 'c:\ut2004\kfmod20\staticMeshes\KFNewMeshes1.usx'Log: Failed loading package: Can't find file 'c:\ut2004\kfmod20\staticMeshes\KFNewMeshes1.usx'Warning: Failed to load 'c:\ut2004\kfmod20\Animations\KFNewWeps3P.ukx': Can't find file 'c:\ut2004\kfmod20\Animations\KFNewWeps3P.ukx'Warning: Failed loading package: Can't find file 'c:\ut2004\kfmod20\Animations\KFNewWeps3P.ukx'Log: Failed loading package: Can't find file 'c:\ut2004\kfmod20\Animations\KFNewWeps3P.ukx'Warning: Failed to load 'c:\ut2004\kfmod20\Animations\KFNewWeps.ukx': Can't find file 'c:\ut2004\kfmod20\Animations\KFNewWeps.ukx'Warning: Failed loading package: Can't find file 'c:\ut2004\kfmod20\Animations\KFNewWeps.ukx'Log: Failed loading package: Can't find file 'c:\ut2004\kfmod20\Animations\KFNewWeps.ukx'
#exec OBJ LOAD FILE=c:\UT2004\KFmod20\Animations\KFNewMapObjects.ukx#exec OBJ LOAD FILE=c:\UT2004\KFmod20\StaticMeshes\KFNewMeshes2.usx#exec OBJ LOAD FILE=c:\UT2004\KFmod20\Textures\KFNewWeapons.utx
#exec OBJ LOAD FILE=KFNewMapObjects.ukx#exec OBJ LOAD FILE=KFNewMeshes2.usx#exec OBJ LOAD FILE=KFNewWeapons.utx
#exec OBJ LOAD FILE=c:\ut2004\kfmod20\textures\KF-NewMapObjects1.utx00011: #exec OBJ LOAD FILE=..\Sounds\ONSVehicleSounds-S.uax00012: #exec OBJ LOAD FILE=InterfaceContent.utx
Warning: Failed to load 'SkeletalMesh KFNewVehicles1.Pinz': Failed to find object 'SkeletalMesh KFNewVehicles1.Pinz'Error: ObjectProperty Engine.Actor.Mesh: unresolved reference to 'SkeletalMesh'KFNewVehicles1.Pinz''
#exec OBJ LOAD FILE=..\Animations\KFNewVehicles1.Pinz.ukx
#exec OBJ LOAD FILE=KFNewVehicles1.ukx
Mesh=SkeletalMesh'KFNewVehicles1.Pinz'
Critical: Assertion failed: FriendlyName!=NAME_None [File:.\UnClass.cpp] [Line: 692]Exit: Executing UObject::StaticShutdownAfterErrorCritical: UStruct::SerializeCritical: (Class KFNewVehicles1.Options2DShaperBezierDetail0)Critical: UState::SerializeCritical: UClass::SerializeCritical: (Class KFNewVehicles1.Options2DShaperBezierDetail0)Critical: LoadObjectCritical: (Class KFNewVehicles1.Options2DShaperBezierDetail0 6124593==6124593/9543844 6124588 1)Critical: ULinkerLoad::PreloadCritical: PreLoadObjectsCritical: UObject::EndLoadCritical: UObject::LoadPackageCritical: UEditorEngine::SafeExec
MonsterClassName(0)="KFChar.ZombieWretch" // Replaced these monsters with DOOM3 characters MonsterClassName(1)="DoomMonsterPackv3.FatZombie" MonsterClassName(2)="KFChar.ZombieShade" MonsterClassName(3)="KFChar.ZombieStalker" MonsterClassName(4)="KFChar.ZombieScrake" MonsterClassName(5)="KFChar.ZombieFleshpound" MonsterClassName(6)="aliensfixed.EDWAlienINI" MonsterClassName(7)="KFChar.ZombieSiren" MonsterClassName(8)="KFChar.MrsClamely"