Great.It's time to move forward - the game is getting old
So... WILL there be triggered spawns for survival?And I mean spawns which are only activated by a trigger.Hicks showed me some triggered spawns for story mode, but those spawn zeds even in trader time... Not really what I needed EDIT:Another question:Does that mean, that Tripwire will probably take some things from v3 (like matriarch) and implent them in retail?
Snipe, can you improve a little medic perk in v3? As i said, medic needs more power for teammates healing (and more money for that, as you said). Maybe some bonus for pistols. But main thing is a healing distance... it needs to be a bit bigger. I really like medic perk, but in mod it so poor First thing i hate is blocking ppl when i heal them. It's a real problem, because heal berserker wich runing around zeds is too difficult. And that because you'll need touch player to heal, but this really difficult when he moving all the time (add ping here for getting full picture, muha). I mean, we don't need a "supermed" as in retail, but at the moment medic is a loser
Suggestions:- Less expensive Kevlar for medic (maybe only 200)- More healing range- More pistol and mp damage- More speed