KF-Doorway-to-Hell  (Read 11143 times)

Hicks

  • Sr. Member
  • *
  • Posts: 238
  • Country: kz
  • Lurker
    • id8
KF-Doorway-to-Hell
« on: May 17, 2011, 20:29 »
Here is a new map. Not so big and not too small, in size looks similar with SuperBox (or some kind other Box, can't remember name exactly) or not much bigger.



http://www.gamefront.com/files/20340568/KF-Doorway-to-Hell.zip
http://www.megaupload.com/?d=AU6DQJ4W

dakoslug

  • Newbie
  • *
  • Posts: 21
  • Country: ca
    • dakoslug
Re: KF-Doorway-to-Hell
« Reply #1 on: May 18, 2011, 07:50 »
Downloading :D  :o

Snipe34

  • 1337
  • *
  • Posts: 945
  • Country: au
Re: KF-Doorway-to-Hell
« Reply #2 on: May 18, 2011, 19:50 »
A spooky little map, but there is always some light, which I like.

Colouring helps the spooky atmospherics because the colouring seemed subtle as I moved through the passages and rooms.

Another great map I can't wait to play online, Hicks, thx!

Hicks

  • Sr. Member
  • *
  • Posts: 238
  • Country: kz
  • Lurker
    • id8
Re: KF-Doorway-to-Hell
« Reply #3 on: May 19, 2011, 10:22 »
Glad that you liked ;)

[MiA]Raj

  • 1337
  • *
  • Posts: 1274
  • Country: ee
    • rajliv
Re: KF-Doorway-to-Hell
« Reply #4 on: May 19, 2011, 10:26 »
Looks very nice! I'll upload it tomarrow on the server.


Hicks

  • Sr. Member
  • *
  • Posts: 238
  • Country: kz
  • Lurker
    • id8
Re: KF-Doorway-to-Hell
« Reply #5 on: May 19, 2011, 14:28 »
Oh, forget to say about known bug. Actually that isn't a bug, but i don't know how call it. Maybe unexpected balance option :D
"Problem" is in weldable door. If it stay open, zombies come from both spawn points, but if door is welded shut, after some time zombies in blue room stop spawning (especially on last zombies of wave). They continue spawning when player kill some zombies behind the door. Well, this can slow down zombies up to 5 wave, but after... after will be really difficult :D

N3Cr0

  • 1337
  • *
  • Posts: 641
  • Country: de
Re: KF-Doorway-to-Hell
« Reply #6 on: May 19, 2011, 17:32 »
Who made the music? you?
It sounds great ^^
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

Hicks

  • Sr. Member
  • *
  • Posts: 238
  • Country: kz
  • Lurker
    • id8
Re: KF-Doorway-to-Hell
« Reply #7 on: May 19, 2011, 21:51 »
Nope, music not mine. Ambient music that you can hear in shop time, i've grabbed from the game "Collapse". Combat music is Blues Saraceno - Blood Shot.

[MiA]Zaid

  • 1337
  • *
  • Posts: 339
  • Country: be
  • Boom headshot
    • Storm98
Re: KF-Doorway-to-Hell
« Reply #8 on: May 22, 2011, 19:04 »
Nice map , played today at 14h !