KF-Doom2  (Read 16999 times)

[MiA]Raj

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KF-Doom2
« on: July 02, 2011, 17:40 »


Ported this Steam KF map to KFMod.

Have fun.

Map author: lethal_vortex

Download: http://www.mediafire.com/?cb384fbirxstci9
If you don't download it manually, you won't hear any music.
« Last Edit: July 02, 2011, 18:37 by [MiA]Raj »

Vanico

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Re: KF-Doom2
« Reply #1 on: July 02, 2011, 17:50 »
Oh yeah, I saw that map once in a YT-Video...
Looks cool :)

Hicks

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Re: KF-Doom2
« Reply #2 on: July 02, 2011, 19:52 »
Great map, but this bug with elevator should be fixed... :-[

Vanico

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Re: KF-Doom2
« Reply #3 on: July 02, 2011, 19:55 »
Well, it's not quite the style of map I like, but it's fun for sure.

N3Cr0

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Re: KF-Doom2
« Reply #4 on: July 02, 2011, 20:01 »
Holy Shit! I love Doom^^
I'll try it soon - hope it's authentic - have you integrated the secrets of the original map ?
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

[MiA]Raj

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Re: KF-Doom2
« Reply #5 on: July 03, 2011, 13:59 »
I made the "elevator" into actual kfelevator mover, instead of doormover. So zeds can get up there more easily.

I'll try it soon - hope it's authentic - have you integrated the secrets of the original map ?

Depends what you mean by original map. If the Steam KF map, then I didn't remove any secrets. The only area I removed was a second trader. It's currently behind a door which can't be opened. Should I make it a money room?

Hicks

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Re: KF-Doom2
« Reply #6 on: July 03, 2011, 14:13 »
Quote
Should I make it a money room?
You mean, meeting hall for ca$h guys? :D Nah, money rooms it's bad thing, imo.