KF-PanicRoom (my first REAL map)  (Read 27830 times)

Vanico

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Re: KF-PanicRoom (my first REAL map)
« Reply #15 on: June 18, 2011, 14:34 »
I'm already making another map ;)
It's not finished, because there are some spawning bugs (and it's too huge!)
But I want this one to be a nice map first :)

Update:
- Added explosive barrels
- Different door control panels
- Added new screenshots
- Different lighting for trader
- Small bugfixes

N3Cr0

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Re: KF-PanicRoom (my first REAL map)
« Reply #16 on: June 19, 2011, 14:44 »
Much better, especially the barrels ^^
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

Snipe34

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Re: KF-PanicRoom (my first REAL map)
« Reply #17 on: June 20, 2011, 03:13 »
Uploaded to the server.

I fixed a little problem with the pathing around the back of the trader - not pathed, so I pathed it - hope that's ok??

Nice lighting too.  I was a little worried the zs couldn't access the panic room, but np, in they came.  Tho not before I blew a clot into the ceiling who stood on a barrel =D

Vanico

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Re: KF-PanicRoom (my first REAL map)
« Reply #18 on: June 20, 2011, 17:22 »
Hehe, just had a match with Audrey and another guy.
Well, it's actually pretty hard, we died in round 3...
The panic room doesn't really help, I guess :D

But the pathing is pretty bugged...
Snipe, could you send me your fixed version, so I can fix some pathing and texturing issues?

Vanico

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  • Loves KF and makes maps.
Re: KF-PanicRoom (my first REAL map)
« Reply #19 on: June 20, 2011, 23:48 »
Update.

- Fixed Glass bug
- Better textures
- Fixed pathing bug

http://www.mediafire.com/?cffto6zqfcfejso

rp88

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Re: KF-PanicRoom (my first REAL map)
« Reply #20 on: September 10, 2011, 10:13 »
link dead!