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KF Tutorial SKYBOXES

Started by Snipe34, July 28, 2011, 18:14

Snipe34

KF SKYBOX Tutorial - Raj, can make this a sticky, pls?

From ActorClases choose the SkyZoneInfo and right click to place it

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From the StaticMeshBrowser choose the skybox and right click to place it in the skybox area

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Making the staticMesh sky the right size.  Double click on the sky mesh and choose Display.

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Inside your map.  Hold Ctrl on your keyboard to select more than 1 surface.  Then release Ctrl and right click.

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Doesn't matter if the sky parts of your map are many different shapes and angles.  They will all blend and show the sky.

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to raise and lower the SkyZoneInfo (or instead the mesh skybox if you prefer): select it in the 3d map viewer, hold Ctrl and both mouse buttons. Then moving your mouse up and down will raise and lower.

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Inside the skybox you can place all sorts of stuff.  Have a look thru UT's map skyboxes.  Many are really cool with additions of static mesh props.

Thx imgur - they make it real easy to post and organize the pics!!