KF-Afghanistan READY for download...  (Read 32716 times)

poompoom500

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KF-Afghanistan READY for download...
« on: December 18, 2011, 14:55 »
 >:( To Miasma Gamers,

I just got another map that I found at ModDB. This one is by KINGshinobi. I copied it from KF Steam. I am presently working on the map.

Picture of the small map below.
« Last Edit: December 19, 2011, 16:19 by poompoom500 »

N3Cr0

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Re: A Borrowed Map By KINGshinobi...
« Reply #1 on: December 18, 2011, 14:58 »
Looks interesting, but you have to fix a lot :P
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

poompoom500

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Re: A Borrowed Map By KINGshinobi...
« Reply #2 on: December 19, 2011, 10:22 »
 :-\ Continuation,

An update of the map - placed a heli where player spawn, a truck, shrubs and trees, and fixed pathnodes.


poompoom500

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Re: A Borrowed Map By KINGshinobi...
« Reply #3 on: December 19, 2011, 16:18 »
 :-\ Continuation,

Here it is, the map that you have been waiting for. Therefore, I shall detain you no longer.
« Last Edit: January 13, 2012, 08:44 by poompoom500 »

Snipe34

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Re: KF-Afghanistan READY for download...
« Reply #4 on: December 20, 2011, 03:07 »
I've already asked you several times : place custom textures/meshes in the mylevel of your map.

Therefore, a stray mylevel.utx file is not acceptable.

rapdwntex belongs to another map file that not everyone will have.

N3Cr0

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Re: KF-Afghanistan READY for download...
« Reply #5 on: December 20, 2011, 07:03 »
Very nice map, but as Snipe said: please remake the textures and save them under another filename (or include them into the map file), also a new KillingflorFlora.usx could mess up the game.
AND: Please fix the water hole: if you jump in, the view turns blue, but it doesn't turn back on exit -.-
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

poompoom500

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Re: KF-Afghanistan READY for download...
« Reply #6 on: December 20, 2011, 09:28 »
 :( To Snipe34,

Quote
Therefore, a stray mylevel.utx file is not acceptable.
Okay. I thought I'd include the myLevel texture file anyways. It is already in the map.

Quote
rapdwntex belongs to another map file that not everyone will have.
Okay. I added it to the "Textures" folder in my zipped file.

 :( To Necro,

Quote
also a new KillingflorFlora.usx could mess up the game.
It is a default textures file that you don't have to install but can if you want to. It is NOT a new one.

Quote
AND: Please fix the water hole: if you jump in, the view turns blue, but it doesn't turn back on exit -.-
Not sure how to fix it. I'll leave it alone.
« Last Edit: January 13, 2012, 08:44 by poompoom500 »

Snipe34

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Re: KF-Afghanistan READY for download...
« Reply #7 on: January 10, 2012, 15:34 »
this is obvious to tell you, but i need to remind you again: maps presented as complete should be complete...


poompoom500

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Re: KF-Afghanistan READY for download...
« Reply #8 on: January 10, 2012, 16:09 »
 :-\ To Snipe34,

Okay. Here is the revised map. I took the water SM and volume and moved it out of the way.
« Last Edit: January 13, 2012, 08:45 by poompoom500 »

Snipe34

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Re: KF-Afghanistan READY for download...
« Reply #9 on: January 10, 2012, 17:11 »
First, much appreciate you trying to add new maps but you also need to understand server game and individual requirements.

The mesh package of 35meg, when only 5 or so meg of that is used isn't acceptable.  and btw, we went over all this before...

If you get that right, learn the essentials of pathing, learn something about theme, your maps will have np at all - they'll be uploaded right away.  We're not being difficult here, wake up to the requirements and your maps won't be a problem.

But every map of yours has a problem and I'm beginning to dread looking at them.  Please make an effort to learn mapping basics or we're going to keep having this problem.  As I said, I can help but that does not mean: I will do it all for you - means: I will help you learn and others will also help.

poompoom500

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Re: KF-Afghanistan READY for download...
« Reply #10 on: January 10, 2012, 18:25 »
 :-\ To Snipe34,

Well, here's the final update. I took out the textures file.
« Last Edit: January 13, 2012, 08:45 by poompoom500 »

Snipe34

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Re: KF-Afghanistan READY for download...
« Reply #11 on: January 10, 2012, 22:39 »
:-\ To Snipe34,

Well, here's the final update. I took out the SM - http://www.mediafire.com/?e8e93ph4uwddsif.

Final, with a 33 meg tex file and the mylevel file still loose?!

You only have to learn stuff once.  If i can do it so can you.  And I will give you lots of praise ^^  We'll all be proud of you.  But first, the hard part, learn.


poompoom500

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Re: KF-Afghanistan READY for download...
« Reply #12 on: January 11, 2012, 10:39 »
 :-\ To Snipe34,

Took the myLevel.utx out. Less megs.
« Last Edit: January 13, 2012, 08:45 by poompoom500 »

Snipe34

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Re: KF-Afghanistan READY for download...
« Reply #13 on: January 11, 2012, 22:48 »
:-\ To Snipe34,

Took the myLevel.utx out. Less megs - http://www.mediafire.com/?cildzsbqfolbluf.

The 33meg tex file is still a problem.

poompoom500

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Took out the textures file...
« Reply #14 on: January 12, 2012, 21:44 »
 :-\ To Snipe34,

I took out the textures file.
« Last Edit: January 13, 2012, 08:46 by poompoom500 »