Open the skeletalmesh view of the vehicle. Open SocketManager - keep SocketManager open. Next, in the the 3d window the sockets will be purple. Click the ViewSocket, which is what you want to move. With ViewSocket selected move the socket to where you want it. Close that browser and don't forget to save: Right click the vehicle file > Save.
:challengeconsidered:Anyway you can make a code for monster/zombie spawn for KFZ so we can play a little bit in a map? UT3 has an invasion mod you can look into - http://www.moddb.com/mods/ut3-invasion.
I feel so all alone.
Been thinking about monsters. Would like it if they could try and flank the player, unlike KF where they mainly come in straight lines to players.I think the mod will really feel it's coming together after I begin working on the KFZ soldiers and get them into the game.
:excited: To Snipe34,You got me excited again (about the progress report on possible zombies, and sounds/weapons hits reports). All you need now are images/screenshots of them and it will really spark up the WIP game.