Surprise yes, it works.
Bring it down to max 40meg all up and it will be good on the server.
:megusta: To Snipe34,QuoteSurprise yes, it works.Glad to hear it.QuoteBring it down to max 40meg all up and it will be good on the server.I am not sure if I can get it down any lesser. I pretty much took a lot of static meshes out. I guess I can delete some more and bring it down to the bare minimum!??
:iamdisappoint:I can delete some textures but when I re-open the map, It doesn't allow me to delete again. And I think I messed up one of my Unreal Tournament 2004 regular textures (Humanoid)! The map will probably be played only in SP mode. Unless someone wants to try and decrease the map's size in whatever way and re-post it!
I'll give it a shot.
Goto mylevel textures and export each texture. They wll usually be .dds after export.Load them in photoshop and resize to about 1/2 what they are, so 2048 to 1024, etc or even smaller if the tex looks ok smaller still, that's up to you.