Gaming Zone > Killing Floor Mod

Killing Floor Mod Perks...

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poompoom500:
 :hmm:

I have been working on a NEW PERK which I am going to call CHEMBUG (after a friend/developer's version). The player get the perk unlocked by dealing 1000 flame kills (by using a flamethrower like Chemical gun also know as chemicalthrower that shoots sulfuric acid). This perk is almost done, but I have to work on the weapons still.

Anyways, it enhances your abilities like increases your chemicalthrower reload speed, and -15% damage from Bloats vile, +1.5 damage to zombies, +50% speed increase, and +75% added ammo.



Perk menu pic is below:


The one set back is that I had to take out the SNIPER perk to make room for the CHEMBUG perk.

Veica:
Don't let Tripwire find out.

N3Cr0:
Just a copycat.
I hope it's not based on Tripwire's code.

poompoom500:
 :ok:

To Sonar,


--- Quote ---Don't let Tripwire find out.
--- End quote ---

Have no fear, underdog is here! That's not going to be a serious problem. I told AJ Quick of it already. I am just waiting to see what he says.

To Necro,


--- Quote ---Just a copycat. I hope it's not based on Tripwire's code.
--- End quote ---

Didn't I mention at the post above that this perk is patterned after a FRIEND'S/DEVELOPER'S VERSION!???? Anyways, this is still WIP! I am not finished with it yet!

You must have a reading problem?! And NO! It is NOT based on Trip(ing on CROSS)wire's code. It is based on AJ Quick code.

poompoom500:
 :occupied:

Continuation,

Posting a couple of screenshots of the trader PURCHASE of the Chemicalthrower weapon that tne new perk, Chembug, use as his/her arsenal. And the ammo supply of SULFURIC ACID as ammo.




However, these are still WIP!

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