New Zombie - Spider Zombie  (Read 19295 times)

poompoom500

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New Zombie - Spider Zombie
« on: November 21, 2012, 11:35 »
 :occupied:

Our friend and fellow KF gamer (Snipe34) has added a new zombie in the gameplay, the spider zombie. Check out the video below:

« Last Edit: November 21, 2012, 11:37 by poompoom500 »

Vanico

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Re: New Zombie - Spider Zombie
« Reply #1 on: November 21, 2012, 17:09 »
Wow. This video has the most unfitting music ever.
I'd rather have a video with ingame sound only.

(The video isn't available in Germany. I wouldn't mind, if the music would actually fit)

Also I expected a video that shows us the spider and only the spider the thread's name is a bit misleading. :)

poompoom500

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Re: New Zombie - Spider Zombie
« Reply #2 on: November 22, 2012, 00:24 »
 :sadface:

I said that a new zombie was added to the gameplay. I didn't say it was the ONLY zombie in the video. The spider zombie is part of the zombie group.

Vanico

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Re: New Zombie - Spider Zombie
« Reply #3 on: November 22, 2012, 16:53 »
That's why I said the thread's name was misleading, the video's name is fitting :D

Rocky

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Re: New Zombie - Spider Zombie
« Reply #4 on: November 23, 2012, 16:12 »
WOW :)  Nice.

Download Link?

BTW How was he running so fast and jumping so high? ?? and which was that Gametype- "Story"???

poompoom500

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Re: New Zombie - Spider Zombie
« Reply #5 on: November 23, 2012, 22:18 »
 :hehheh:

Quote
Download Link?

You have to ask Snipe34 for that. He is the author and developer!

Quote
BTW How was he running so fast and jumping so high?

Yep. I had to use admin for those. Typed at CONSOLE - adminlogin (my password), then typed admin set engine.playercontroller bgodmode true (for god mode), and then admin set kfhumanpawn jumpz 950 (for higher jumps).

And I set my groundspeed at KFMod.u to 450. But you can type in the CONSOLE - admin set kfhumanpawn groundspeed 550 (for higher speed).
« Last Edit: November 23, 2012, 22:21 by poompoom500 »

Rocky

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Re: New Zombie - Spider Zombie
« Reply #6 on: November 24, 2012, 09:52 »
Yep. I had to use admin for those. Typed at CONSOLE - adminlogin (my password), then typed admin set engine.playercontroller bgodmode true (for god mode), and then admin set kfhumanpawn jumpz 950 (for higher jumps).

And I set my groundspeed at KFMod.u to 450. But you can type in the CONSOLE - admin set kfhumanpawn groundspeed 550 (for higher speed).
:busted:
Ye the Jump and God mode Worked but there was a problem in Ground Speed. Once I type the GroundSpeed command and hit "Enter" it works for 1 sec and then I come to Normal Speed as Usual.  :-[ Can u Help me?
« Last Edit: November 24, 2012, 09:57 by Rocky »

poompoom500

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Re: New Zombie - Spider Zombie
« Reply #7 on: November 25, 2012, 14:46 »
 :hmm:

Quote
Once I type the GroundSpeed command and hit "Enter" it works for 1 sec and then I come to Normal Speed as Usual.

It should be permanent until you exit and restart KF. Try typing it again. And don't forget to log in as an admin first.

Rocky

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Re: New Zombie - Spider Zombie
« Reply #8 on: November 27, 2012, 13:59 »
It should be permanent until you exit and restart KF. Try typing it again. And don't forget to log in as an admin first.

Nope :( Still not Working. But u said that u have edited something in "KFMod.u" FILE? What about that?

poompoom500

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Re: New Zombie - Spider Zombie
« Reply #9 on: November 27, 2012, 15:19 »
 :dude:

Right. You have to know a little C++ coding. Anyways check out Killing Floor (UT2004) Klub for instructions -- http://www.moddb.com/groups/killing-floor-ut2004-klub/news/super-fast-groundspeedhigher-jump.

NOTE: Before you start messing with your KFMod20 files MAKE SURE you make BACKUP copies of them. Rename them (like rename your KFMod.u file to KFMod_Backup.u).
« Last Edit: November 27, 2012, 15:28 by poompoom500 »

Rocky

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Re: New Zombie - Spider Zombie
« Reply #10 on: November 28, 2012, 13:06 »
 :ok:

Yep it Worked LOL. :D

Thank You very much. If u don't any problem I will ask u any Problem regarding KF.

Thx Once again. ;)
« Last Edit: November 28, 2012, 13:09 by Rocky »