KF-LostOnGrounds  (Read 13452 times)

Rocky

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    • jaineshpathak
KF-LostOnGrounds
« on: November 29, 2012, 06:11 »
This is my First KF Map. But I made a Mistake.

I made this map big enough that u will feel bored of running. Anyways if anyone likes it then Download it.
http://www.mediafire.com/?cbixvkelms3di2k.

Some Screenshots.






Sorry but I m not a good Mapper Guys. :(

[MiA]Raj

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Re: KF-LostOnGrounds
« Reply #1 on: November 29, 2012, 06:59 »
Looks too big/open, unless the zeds are coming from every direction of the map, players will get bored - they don't need to fight, because someone with a winchester will kill all zeds without them ever getting close.

The coronas are also unrealistic, I'd use more transparent ones.

Overall, pretty good for a first map.

poompoom500

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Re: KF-LostOnGrounds
« Reply #2 on: November 29, 2012, 17:00 »
 :sonmegusta:

Will download it and will let you know. Doesn't look bad.

Vanico

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Re: KF-LostOnGrounds
« Reply #3 on: November 29, 2012, 17:53 »
Yup, looks very good for a first map attempt!
Reminds me of my urban maps...

But Raj is right:
It's a bit too open.

poompoom500

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Re: KF-LostOnGrounds
« Reply #4 on: November 30, 2012, 02:19 »
 :angry-eyes:

I am missing the texture file, KF-LostOnGrounds.utx! Nevermind. I made one as replacement.

Yep. Your map is really big. Make the soccer field smaller. Move your buildings in closer.

« Last Edit: November 30, 2012, 03:05 by poompoom500 »

Vanico

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Re: KF-LostOnGrounds
« Reply #5 on: November 30, 2012, 18:20 »
Have you already learned about mylevel textures? Don't create a separate texture file for your textures... only makes it complicated.

Hicks

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Re: KF-LostOnGrounds
« Reply #6 on: December 06, 2012, 19:11 »
Yeah, let them come from all directions. This adds some tension while playing map >:D

[MiA]Zaid

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Re: KF-LostOnGrounds
« Reply #7 on: December 24, 2012, 08:35 »
Like Raj said,it's too big.

But nice try anyway :)