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Suggestion for Primeval
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Suggestion for Primeval (
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Piglet
1337
Posts: 3244
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Suggestion for Primeval
«
on:
January 02, 2013, 20:44 »
Hi Raj,
Pretty please can we have a sniper rifle in the centre node lockers? If people take raptor up to the sniper in the sky it's nearly impossible to get them.
I know we can get to a sniper in the frees but it'd be far better to be able to do it from the centre node lockers.
Thanks
[MiA]Raj
1337
Posts: 1274
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Re: Suggestion for Primeval
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Reply #1 on:
January 02, 2013, 22:34 »
Should be done, lets see how it works out...
Piglet
1337
Posts: 3244
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Re: Suggestion for Primeval
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Reply #2 on:
January 02, 2013, 23:11 »
Thanks
Absolute_Madness
1337
Posts: 600
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Re: Suggestion for Primeval
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Reply #3 on:
January 03, 2013, 18:57 »
Just use rocket launcher, it's almost impossible to avoid when they are locked on target and coming from below. Just lock the target and shoot 3 of them with sniper rifle that will be hard if the target is hidding behinds foliage.
Sniper rifle will make people camp the nod and they wont let you trigger it. ( sam , memo, henk, wwl etc etc ).
[MiA]Raj
1337
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Re: Suggestion for Primeval
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Reply #4 on:
January 03, 2013, 19:12 »
Thought about that too, but anyway, lets just see for now. Any more locker modifications needed?
Absolute_Madness
1337
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Re: Suggestion for Primeval
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Reply #5 on:
January 03, 2013, 20:50 »
i ll suggest to not add ammo near sniper rifle. Or one time pickup, or no sniper rifle at all.
Piglet
1337
Posts: 3244
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Re: Suggestion for Primeval
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Reply #6 on:
January 06, 2013, 17:02 »
Just playing Prime now, no sniper in the middle lockers that I could find
I don't really like the high snipers at all.
[MiA]Raj
1337
Posts: 1274
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Re: Suggestion for Primeval
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Reply #7 on:
January 06, 2013, 17:43 »
I thought you needed it against Raptors.
Anyway, dunno why its not working. I'll look into it.
Piglet
1337
Posts: 3244
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Re: Suggestion for Primeval
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Reply #8 on:
January 06, 2013, 19:54 »
People take the raptors (or occasionally benders high up trees) high into the map and then sit and snipe the middle node the whole map. There's nothing at ground level (currently) with which you can get them. It does tend to spoil the game.
Absolute_Madness
1337
Posts: 600
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Re: Suggestion for Primeval
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Reply #9 on:
January 06, 2013, 23:55 »
There are plenty sneaky spots where to camp on primeval. If you add a sniper rifle pickup, some of them will just go to snipe you or your nod from first nods , bushes between the bases or probably wall hacking. No sniper rifle would be a wise choice. Or just add rocket launcher In the bases or first nods weapons locker ( better to kill target that you can see because of foliage.
What do you think guys?
«
Last Edit: January 07, 2013, 00:13 by Absolute_Madness
»
Tween Killer
1337
Posts: 255
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Re: Suggestion for Primeval
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Reply #10 on:
January 07, 2013, 02:52 »
Lets really mix it up
Replace scorpions with mantas
Mantas with tanks
Manta in the middle
Each side has 1 tank, 2 mantas, 1 hellbender
Scorpions tend to take to tree climbing and take a beating or get stuck on this map and you can still get to one raptor with manta or hellbender
[MiA]Spitt
Full MemberĀ
Posts: 79
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Re: Suggestion for Primeval
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Reply #11 on:
January 08, 2013, 01:40 »
I think you should lose the sniper rifle, for primeval. It tends to attract campers up above, i don't mind seeing vehicles hanging around up there "its funny" but camping the whole game is no fun at all especially with all the sniper ammo hanging around. : )
apex
Sr. Member
Posts: 214
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Re: Suggestion for Primeval
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Reply #12 on:
January 08, 2013, 09:48 »
Also i think the mine layer should be removed from the base weapon locker, the losing team keep throing spiders from sky and bamm you're dead. i think atleast the team which is winning should have some advantage in weapons of controlling more nodes... well this suggestion goes for torlan...
~ BELIEVE ~
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