KF-Dead?  (Read 51000 times)

[MiA]Raj

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Re: KF-Dead?
« Reply #15 on: February 27, 2015, 16:45 »
Just an idea: What about playing KFMod coming up weekend? Maybe saturday in the evening (UTC).

This Saturday sounds good. I'll put KF on then.

Those who think they're gonna join, but don't have maps, should DL this pack:
http://www.moddb.com/mods/killing-floor/addons/miasma-map-pack

(in case there's problems downloading from redirect server)

N3Cr0

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Re: KF-Dead?
« Reply #16 on: February 27, 2015, 18:20 »
Thanks, man.
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

N3Cr0

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Re: KF-Dead?
« Reply #17 on: February 28, 2015, 22:03 »
That was fun! It felt good to revive this mod.
I suggest putting it on the server coming up Saturday, again. Until then, we could play on the utzone.de server. I have seen it online these days.
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

Snipe34(2)

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Re: KF-Dead?
« Reply #18 on: March 02, 2015, 13:10 »
damn, missed it

Veica

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Re: KF-Dead?
« Reply #19 on: March 02, 2015, 18:22 »
me too. Ill redl it tonight and maybe check for servers this week
Previously known as: xS0NARx, Njordr, Latte, or whatever the "name of the week" was.

Vanico

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Re: KF-Dead?
« Reply #20 on: March 17, 2015, 11:06 »
Damn, I missed it too, I don't check the forum often enough :D

Next time announce it 2 weeks in advance!

Snipe34(2)

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Re: KF-Dead?
« Reply #21 on: March 17, 2015, 14:40 »
Heyya Vanico, long time!  If Raj is willing KF Saturday again, 8pm UTC.

Have you learned any 3d programs yet?  Max, Maya, Blender?  The KFZ Brandenburg Gate won't make itself :p  Game Engines these days expect static meshes - BSP is only used as a last resort.




Vanico

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Re: KF-Dead?
« Reply #22 on: March 21, 2015, 20:45 »
I've been using Blender for a long time now and even provided a weapon for the Ballistic Weapons mod.

I'm not that skilled though and not really interested in doing any further modeling stuff.

EDIT:
KF was fun :D

Gotta join you next saturday too. Some of my old maps are missing though... fun ones like ghetto and blockedpath would be worth a try again.
« Last Edit: March 21, 2015, 22:43 by Vanico »

Snipe34(2)

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Re: KF-Dead?
« Reply #23 on: March 22, 2015, 15:09 »
I've been using Blender for a long time now and even provided a weapon for the Ballistic Weapons mod.

I'm not that skilled though and not really interested in doing any further modeling stuff.

EDIT:
KF was fun :D

Gotta join you next saturday too. Some of my old maps are missing though... fun ones like ghetto and blockedpath would be worth a try again.

Tis a pity dude you're not interested.  Let me know if you change your mind.

Good to see you too :)

Veica

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Re: KF-Dead?
« Reply #24 on: March 23, 2015, 23:11 »
I might actually be able to play this weekend coming up, I might not have to work for once.

My boss wouldn't like it if I said "can I have the weekend off to play videogames?"
Previously known as: xS0NARx, Njordr, Latte, or whatever the "name of the week" was.

Snipe34(2)

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Re: KF-Dead?
« Reply #25 on: March 25, 2015, 15:04 »
Sorry to hear that, hope to see you.


poompoom500

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Re: KF-Dead?
« Reply #26 on: March 27, 2015, 04:04 »
What game is this again?

N3Cr0

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Re: KF-Dead?
« Reply #27 on: March 27, 2015, 05:55 »
You can trust your eyes.
We have revived the game where you are running around in a hazmat suit.
http://n3cr0.itch.io/

xmpp: n3cr0@jabber.ccc.de

Snipe34(2)

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Re: KF-Dead?
« Reply #28 on: March 27, 2015, 12:34 »
OMG I just noticed Poom, hello :)  Hello to all you cool people and thanks to Raj for this community - which I never said before because I was a selfish sob XD

N3Cro that is a pretty awesome little game http://n3cr0.itch.io/

poompoom500

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Re: KF-Dead?
« Reply #29 on: March 27, 2015, 16:40 »
 :-[

To snipe34,

Yep. It is I, my old friend! I guess Raj felt sorry for me and let me back in.

To N3cro,

What is a hazmat suit?

« Last Edit: March 27, 2015, 17:02 by poompoom500 »