Recent Posts

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71
Unreal Tournament 2004 / Re: Help Required for VCTF
« Last post by Piglet on April 01, 2024, 22:06 »
Some things run server-side only - so those parts you don't have locally.
72
Unreal Tournament 2004 / Re: Help Required for VCTF
« Last post by [ST2LSL on March 31, 2024, 20:03 »
@ piglet

I've arrange everything with the Map files, that work great but when I play on local I don't have the shooting speed and other features.
I guess I've got to get some others files (the MIA ones?)  in my system directory, but I wasn't able to find where they go ( .u .utx .uax).

or did I gert something wrong?

I confess I sometimes like to kick bot *ss on local when I've had mine kicked online.. 
73
[MiA] Servers / Re: VCTF maps
« Last post by Cannonfodder on March 31, 2024, 17:45 »
Nice, that’s what’s missing. Must look for that. ::)
74
[MiA] Servers / Re: VCTF maps
« Last post by Plakatowy on March 31, 2024, 17:20 »
I heard the stories that in the garage (flak cannon area) is hidden Raptor ... so ... technically ...  ;)
75
[MiA] Servers / Re: VCTF maps
« Last post by Cannonfodder on March 31, 2024, 17:08 »
But you can’t drive them. :'(
76
[MiA] Servers / Re: VCTF maps
« Last post by sup on March 31, 2024, 16:53 »
vehicle definition:
any means. to transport or drive people, animals or things, from one place to another.

Collateral has pads
Pads transport you from one place to another

I close my argument here
77
[MiA] Servers / VCTF maps
« Last post by Cannonfodder on March 31, 2024, 15:10 »
Can someone explain why Collateral is classed as a VCTF map?  Of all the CTF maps out there why this one.
78
The Lounge / Re: Music you listening right now
« Last post by sup on March 29, 2024, 21:38 »
.
79
The Lounge / Re: Rights YouTube
« Last post by Piano on March 29, 2024, 21:00 »
30.000 thats awesome for this game of ours... :=
80
The Lounge / Re: Hell needs your help
« Last post by hellfire on March 29, 2024, 20:31 »
hahaha..Ekulz knows how to get the max of hell fire's fiery mouth :D I love it when they run the mech to the wall and keep pressing forward  :P
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