Shoutbox

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  • TT-Tolyan:
  • And my second question: when I'm running down a slope, the rocket and sphere fly out under the surface, not where I'm aiming. How can I make sure the shot hits exactly where I'm aiming?
  • February 19, 2026, 13:23
  • TT-Tolyan:
  • Hey, can someone tell me why I can get killed again immediately after unfreezing during a game, while some players are invulnerable for 3 seconds after unfreezing? Can I change this too?
  • February 19, 2026, 13:23
  • Piglet:
  • Was that the OpenGL renderer (OpenGL 2) or the Anti Renderer (OpenGL 3.3)? If you change the max fps sliders in Settings->Display you may get more frames than 250 if you want them. I have capped at 260.
  • February 18, 2026, 23:24
  • Ronftl:
  • @ Piglet: Yes, the driver is very fast and I didn't have to change anything in UT2004.ini. When you switch to OpenGL, the renderer is automatically entered in UT2004.ini.  A constant 250 FPS with full details speaks for itself.  The graphics are very detailed and colorful.
  • February 18, 2026, 09:43
  • Piglet:
  • I recommend the new Anti OpenGL 3.3 driver. It seems faster.
  • February 17, 2026, 23:26
  • Plakatowy:
  • Join Official Miasma Discord Server: https://discord.gg/v7WWxMc3YN
  • February 17, 2026, 18:52
  • Ronftl:
  • @TheDeadlyNightshade: i will try to switch from OpenGL to the D3D9DrvRTX & Nvidia RTX Remix / standard -> D3D Render , or i never tryed the GL Render before .. i will see , what the RTX Render will bring
  • February 16, 2026, 22:42
  • TheDeadlyNightshade:
  • @Ronftl what video renderer are you using? Just curious to see how you got the graphics looking a bit better
  • February 16, 2026, 10:06
  • Piglet:
  • @Whitestorm, you can switch between patch and 3369 simply by renaming System directories.
  • February 15, 2026, 12:11
  • Ronftl:
  • The patch has incredibly improved the flow of the game, subjectively improved the graphics by 50% and also improved the aim accuracy (subjective/approximately 30% ) Except for switching from the d3d9 to the opengl driver (d3d9 was not found), everything worked with the default settings right from the start.
  • February 15, 2026, 10:58
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