Miasma Community

Gaming Zone => Unreal Tournament 2004 => Topic started by: Piglet on February 01, 2018, 14:51

Title: Spiders on vCTF. How does it feel now to you?
Post by: Piglet on February 01, 2018, 14:51
For the last 5 days the limit of spider mines in vCTF has been 4 per player rather than the default 8.


I've seen fewer stalemates and long overtimes and faster more intense games where the flag of reached by more players.

It might be worth increasing the goal score as it's easier to cap now.

Thoughts?
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Caracal on February 01, 2018, 16:05
Make it 7 :)
(mines)
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Piglet on February 01, 2018, 17:14
77 mines? Moar miiiines
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Krellsan on February 01, 2018, 17:57
What if, for the sake of experiment, remove mines completely, and increase the number of flags to five? And then two developments of events: if the matches become too short, return four mines. if they become too long, return the three flags
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: tirofijo!! on February 01, 2018, 20:56
i love u Piglet.
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Killer_XTREME!!! on February 01, 2018, 21:02
4 mines is good as players are more combative now rather than mining and hiding xd. thanks!
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Caracal on February 02, 2018, 15:43
There were sometimes games without spiders, they were really faster and more intense. From the other side, that was very hard for beginners. I suggested, and still suggest to make regular SpiderFREE days, like e.g. no spiders on Friday.

Make it 5 for the next week, lets see how different it will be. And then 3, that should be something more interesting. After all that we can choose the best option.
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: tirofijo!! on February 02, 2018, 17:18
YES!!! days weeks months without mines!
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: mleko on February 03, 2018, 12:44
Quote from: Krellsan on February 01, 2018, 17:57
What if, for the sake of experiment, remove mines completely, and increase the number of flags to five? And then two developments of events: if the matches become too short, return four mines. if they become too long, return the three flags

+1 for this idea
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: DrexD(RS) on February 03, 2018, 17:27
Quote from: Piglet on February 01, 2018, 14:51
For the last 5 days the limit of spider mines in vCTF has been 4 per player rather than the default 8.


It might be worth increasing the goal score as it's easier to cap now.
4 spiders, 5 flags seems nice
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Scofieldd on February 03, 2018, 21:44
Poor Agoc.
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Piglet on February 03, 2018, 23:15
It might be worth increasing the goal score as it's easier to cap now.
[/quote]
4 spiders, 5 flags seems nice
[/quote]

Ok - that's now it is for a try.

Note to self: Don't change the config in the normal way because it screws things up.

Note to self: Be happy you took a backup so that you could fix it.
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Tupiniquim on February 05, 2018, 03:55
Actually, the game became more intense and fluid.
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Ballz.XXL on February 06, 2018, 20:01
I take my words back, it's better then 8 mines. But now i think no mines at all is even better.
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: sup on February 07, 2018, 21:10
Perfect, enough of Spider men
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Nardaq_NL on February 07, 2018, 21:41
On LDG they made the change they only act on vehicles. ies veri niece  ;D
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Ballz.XXL on February 08, 2018, 12:23
Quote from: Nardaq_NL on February 07, 2018, 21:41
On LDG they made the change they only act on vehicles. ies veri niece  ;D
those are the a-v mines on lgd, there are regular mines too
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Ballz.XXL on February 08, 2018, 13:16
LDG
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Absolute_Madness on February 08, 2018, 18:15
Maybe reduce the aggro radius and damage per mine, or/and also reduce crawling speed to make them avoidable by wall dodging
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Joustin_Beaver on February 09, 2018, 17:44
Quote from: sup on February 07, 2018, 21:10
Perfect, enough of Spider men

:fuckthatshit:

PS : I like this new change.
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: MaD-SkunK on February 15, 2018, 21:32
this new change is great
I have the feeling to spend all my time in my base
I believe that the time should be set to 30 min like before but i understand it may not be good for everyplayers
I also believe that rocket launcher should  be available on the double damage (there is ammo) because it's can also be very harmful for the shooter
#Pigletworldpresident
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Krellsan on February 16, 2018, 03:49
Quote from: MaD-SkunK on February 15, 2018, 21:32I also believe that rocket launcher should  be available on the double damage (there is ammo) because it's can also be very harmful for the shooter
Tip. Dont tell anyone. If you start shooting from rocket launcher, when the jumping force activates you, then you save not only link and shock, but all the guns that you had, including rocket and flak.
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Piglet on February 16, 2018, 11:55
Nah you don't.
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Krellsan on February 16, 2018, 14:31
somehow, i keep my rocket in dd area. i guess we need more experiments for that.
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: [MiA]Dave on February 16, 2018, 15:56
Yes, kept my rockets once, but only once that I noticed.
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: MaD-SkunK on February 16, 2018, 17:36
once i kept all my weapons (all u can get in face)
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Piglet on February 16, 2018, 21:40
Hmm I'll have a look at the code next time I fire up the machine.

I had an idea or two about the next tweak...and need to check code.

Currently a bit peeved that I can't work out why speed combo isn't working on Freon. I need another coder to check it out!
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Domino on February 19, 2018, 15:09
Quote from: Piglet on February 01, 2018, 14:51
For the last 5 days the limit of spider mines in vCTF has been 4 per player rather than the default 8.


I've seen fewer stalemates and long overtimes and faster more intense games where the flag of reached by more players.

]It might be worth increasing the goal score as it's easier to cap now

Thoughts?

Because of me ? :D
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Piglet on February 19, 2018, 20:42
Nope
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Joustin_Beaver on February 21, 2018, 13:16
You can take flak, rocket, mine layer along with you to DD area. There is a way. But i will not tell. Think and figure it yourself. Admins or few other spectators probably have seen me doing it. I hope they don't tell.
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Piglet on February 21, 2018, 13:40
Using the new crouch spot, or from the inside route to the DD?
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: tirofijo!! on February 21, 2018, 14:10
what inside route????
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Piglet on February 21, 2018, 15:09
Sheild jumps up the flames, or off the top of a manta or raptor
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Caracal on February 21, 2018, 16:55
... or scorpion
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Piglet on February 21, 2018, 20:20
I'd like to see that done!
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: [MiA]NiiGeL on February 21, 2018, 23:11
Quote from: Caracal on February 21, 2018, 16:55
... or scorpion

Mad driver  :))
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Caracal on February 22, 2018, 15:31
Quote from: Piglet on February 21, 2018, 20:20
I'd like to see that done!
For you!

UT and NFS were my favorite games  8)
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: tirofijo!! on February 22, 2018, 16:49
#Crazyrussians.
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Piglet on February 22, 2018, 19:37
Ha! I'm really surprised how far back you have the view. I play close to first person view
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: BJ on February 22, 2018, 20:20
Skillful driver  :ok:
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: MaD-SkunK on February 23, 2018, 12:37
nicely done
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Joustin_Beaver on February 23, 2018, 22:12
Yes. I was talking about the assault rifle crouch area. Not other ways.
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Piglet on February 24, 2018, 08:17
Pm me details?
Title: Re: Spiders on vCTF. How does it feel now to you?
Post by: Domino on February 25, 2018, 00:20
Great improvement. Game is now more focus on mission, not just camp and fragging ;)