Miasma Community

Gaming Zone => Killing Floor Mod => Topic started by: N3Cr0 on January 08, 2011, 12:29

Title: character attributes
Post by: N3Cr0 on January 08, 2011, 12:29
 Just an idea, I wanna know what you think about this:

When I look at some of the KFmod characters I wonder about their abilities. E.G how can a naked little girl carry two big weapons+ammo - she has no pockets; or why does someone in a biosuit take damage from acid?

However, I suggest to give each one different attributes:
(feel free to modifiy this list)









Character               | advantage                                                                | disadvantage                       
Claire(Stalker)| fast
| invisible mode
| cannot carry much
|
Hazmat| no acid damage from bloats| slow
Masterson/Powers| quick on reload
| more damage with winchester/Bullpup
| less health
|
Kara| stronger or faster melee attack|
Pvt. Davin| faster welding|
Lewis| can carry more (e.g. on support:HS+LAW+Winchester)|
Soldiers| more ammo|
Title: Re: character attributes
Post by: Teixas on January 08, 2011, 12:47
on paper seems nice but , and its just a thought ,a true class based system would require too many classes.
also if you can change the skin ingame how would that be fair?
Title: Re: character attributes
Post by: [MiA]Zaid on January 08, 2011, 13:56
Quote from: N3Cr0 on January 08, 2011, 12:29
Just an idea, I wanna know what you think about this:

When I look at some of the KFmod characters I wonder about their abilities. E.G how can a naked little girl carry two big weapons+ammo - she has no pockets; or why does someone in a biosuit take damage from acid?

However, I suggest to give each one different attributes:
(feel free to modifiy this list)









Character               | advantage                                                                | disadvantage                       
Claire(Stalker)| fast
| invisible mode
| cannot carry much
|
Hazmat| no acid damage from bloats| slow
Masterson/Powers| quick on reload
| more damage with winchester/Bullpup
| less health
|
Kara| stronger or faster melee attack|
Pvt. Davin| faster welding|
Lewis| can carry more (e.g. on support:HS+LAW+Winchester)|
Soldiers| more ammo|

Hmmmm , Nice Idea!
Title: Re: character attributes
Post by: Legend on January 08, 2011, 16:49
I want a character with a bigger hp.
Title: Re: character attributes
Post by: [MiA]Raj on January 08, 2011, 21:04
In my opinion, perks are enough.
Title: Re: character attributes
Post by: Snipe34 on January 09, 2011, 14:24
I'm glad Raj is happy with perks.

Ideas are never wasted because who knows where they lead, so much appreciated.  But making and scripting stuff takes a whole lot of time.  And as Teixas pointed out, bugs happen because stuff gets complicated - and takes more time :/