Miasma Community

Kreative Korner => Maps & Mapping => Topic started by: Vanico on October 24, 2011, 14:46

Title: KF-Poltergeist
Post by: Vanico on October 24, 2011, 14:46
(http://img856.imageshack.us/img856/1173/utpolter.png)

What's that noise behind you? Is it your imagination? If yes, thank god. If no, pray to god and run like hell.

Download: http://www.mediafire.com/?2kmsc4w52smw110

Info:

Thx to N3cr0 and Hicks who tested the map. And thanks to N3cr0 who gave me the song idea!
Title: Re: KF-Poltergeist
Post by: Veica on October 24, 2011, 15:33
Looks pretty nice!
Title: Re: KF-Poltergeist
Post by: Vanico on October 24, 2011, 19:36
Thanks to N3cr0, we found a little bug.
The zeds close the "panic room" door instead of opening it... I'll try to fix that.

EDIT: Yup, I fixed it. I've confused key 1 and key 0 accidentally. Nice work testing N3cr0! :)

http://www.mediafire.com/?2kmsc4w52smw110
Title: Re: KF-Poltergeist
Post by: N3Cr0 on October 24, 2011, 20:05
Thanks.
Now it's great^^
Title: Re: KF-Poltergeist
Post by: Veica on October 24, 2011, 21:32
Hmm, that's weird...
I never noticed that before, but it also seems the same thing is happening with one of the other doors near trader? Most likely just me, you guys would've noticed this.

Time to re-download :)
Title: Re: KF-Poltergeist
Post by: Audrey-Rafael on October 24, 2011, 21:57
you really want us to suffer a hard time to the hand of zombie do you..... I won't give up on that.


but I am not a fan of darkness, hoverer, itn is popular....

I'll plan a map with nearly no lights. muha
Title: Re: KF-Poltergeist
Post by: Hicks on October 25, 2011, 12:10
Not bad, heh ;D But still have a simple look. I think few more maps and you'll can make pretty detailed maps... all comes with experience, you know ;) Don't give up and you get nice results in near future.
Title: Re: KF-Poltergeist
Post by: Vanico on February 12, 2012, 12:34
Poltergeist V3

What's new:
- The shelter room has another hallway so the zeds can enter from 3 directions now. (The hallway cannot be entered by players)
- The shelter room has a dark red ambiance now.
- Added the reactor core room. (Has to be unwelded)

http://www.mediafire.com/?bow8mz72zpe7fma
Title: Re: KF-Poltergeist
Post by: N3Cr0 on March 16, 2012, 22:29
re-uploaded:
http://www.mediafire.com/?wt45o5lgtc36os4 (http://www.mediafire.com/?wt45o5lgtc36os4)
Title: Re: KF-Poltergeist
Post by: Snipe34 on March 18, 2012, 02:01
Quote from: N3Cr0 on March 16, 2012, 22:29
re-uploaded:
http://www.mediafire.com/?wt45o5lgtc36os4 (http://www.mediafire.com/?wt45o5lgtc36os4)

More different maps woohoo