New link for KF-Train http://www.mediafire.com/file/ntyztqf3yrj/KF-Train-R.zip
Orginal author Corey, Kyben.
More cash - improved lighting - lights flash past from the passing train, and also added KPSPlevel properties because the lighting was really red. Improved pathing.
Can you reupload please?
the train map lags for me -.- cant handle big maps
Quote from: [MiA]Raj on May 08, 2010, 13:25
Can you reupload please?
New link: (also above) http://www.mediafire.com/file/ntyztqf3yrj/KF-Train-R.zip
Sorry Deathnotedo it's a difficult map to optimize because it's all straight lines into the distance. Though I put in an antiportal in one place. That may help you fractionally...
going to play it =)
nice this version looks better, less red =P
good =)
not lagging for me
:-[ To Snipe34,
If anyone is to blame, it's Raj! Just kidding. I told Raj about the last caboose on the train map while we were playing the map. You can add a money room in that caboose! It's the one that's right besides the trader. Also, can you add key actors on the outer platforms? Like a chair, drum, table, or something.
nice map now