Recent Posts

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Unreal Tournament 2004 / Re: Miasma World Championship
« Last post by NOPE on Today at 03:44 »
I think I could help even out the teams. If you got a team that seems too good, put me on it and I will level the playing field.
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New members / Re: Ahhhh, we meet again!
« Last post by DeathByDribbling on September 15, 2019, 18:59 »
Lo LC, nice to see you again.  Titan lans were great :)  Try freon one day if you want to remember quite how hard ut2004 could be!
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Unreal Tournament 2004 / Re: Miasma World Championship
« Last post by psina on September 15, 2019, 18:12 »
I'm in. and I would like to see RU players, because my english is so-so, and voice chat would be hard for me
4
The Lounge / Re: Does anyone else miss assault?
« Last post by NOPE on September 12, 2019, 08:40 »
I don't really like the original assault either, however I like the modded assault maps.
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The Lounge / Re: Does anyone else miss assault?
« Last post by Piglet on September 10, 2019, 13:52 »
I'm not a fan of assault... probably more mostly because I don't know how to fly the aircraft or do the objectives
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The Lounge / Re: Does anyone else miss assault?
« Last post by [MiA]NiiGeL on September 10, 2019, 13:30 »
I do play Assault rounds when i play but i guess we play a differend time zone
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The Lounge / Does anyone else miss assault?
« Last post by NOPE on September 10, 2019, 04:56 »
I for one enjoyed playing assault. Did anyone else like having assault as an option? Maybe we can bug the mods into bringing assault back O:-)
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Unreal Tournament 2004 / Re: Miasma World Championship
« Last post by Plakatowy on September 09, 2019, 17:40 »
Ok, I'm going to make a list of players who want to participate in Championship - the list will be daily updated.

Players who declare participation in the championship:

MaD-SkunK
«cyber:Shøck»
NOPE
Sup
Killer_XTREME!!!
Ghost
Tirofijo
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Unreal Tournament 2004 / Re: Freon bugs and issues to look at....
« Last post by Piglet on September 09, 2019, 16:52 »
It was a good spot, thanks. I'd simplified the logic, missing that one variable was used to trigger flashing when == max adren. I've changed the flashing now to happen when adren >= necro combo amount (100) instead
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Unreal Tournament 2004 / Re: Freon bugs and issues to look at....
« Last post by hagis on September 09, 2019, 16:44 »
nice,. it's weird I don't often notice the flashing pill at 100 adren or whatever but I did notice it more when it was 0 - I guess before match starts you're not so focused on someone trying to kill you :)
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