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[MiA] Servers / Re: Miasma warfare server forced nickname
« Last post by Gil-galad on July 25, 2026, 23:00 »I always get hit by edge cases, it seems 

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[MiA] Servers / Re: Miasma warfare server forced nickname« Last post by Gil-galad on July 25, 2026, 23:00 »I always get hit by edge cases, it seems
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[MiA] Servers / Re: Miasma warfare server forced nickname« Last post by Piglet on July 25, 2026, 20:08 »AHH no. I had to rewrite it because the old system stopped working. If I have time I'll try and see if I can merge the two mechanisms
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[MiA] Servers / Re: Miasma warfare server forced nickname« Last post by Piglet on July 25, 2026, 19:48 »I'm not sure I've heard of that happening to other people. I don't think it's happened to me. I don't play on other servers that much though.
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Unreal Tournament 2004 / Re: After applying the new patch, my game sound is hollow / tinny. WCID?« Last post by Piglet on July 25, 2026, 19:46 »5
[MiA] Servers / Miasma warfare server forced nickname« Last post by Gil-galad on July 25, 2026, 19:33 »Hello ladies and gents,
I understand that Miasma Warfare forces a ending on nicknames corresponding to the country of origin of the IP address of the player. I also understand that sometimes, an admin may decide to force a nickname onto a player, because of whatever (players 'hiding' behind another nickname, etc). I don't know in which case I fall, but I have an issue with how it's working for me. From my end, miasma warfare forces me to adapt a nickname formatted as Gil-galad_(PT), displayed as Gil-galad (PT) in the server. Overall, since it's the rule on Warfare, I have no complaints while playing there ; I have seldom changed my nick anyway, but there's something that have bothered me for a long while now. When I join another server, my nick, which I deem to be Gil-galad (no ending), is displayed as Gil-galad_(PT), which is not my choice or wish, because it's cumbersome and ugly. Tolkien didn't write it like that, and I intend, when it's my choice, for it to be displayed like I want it, clean and simple. The point being that Miasma Warfare changes my nickname when I join the server, because of its own rules. I can accept that, there's arguably some valid reasons to do so, in the interest of the players. What I want it to not have to change my nick manually every time I play elsewhere, nor for my nickname to be displayed as Gil-galad_(PT). So I don't know how it's doing that for me, why my nick is changed on my local files when I join the server instead of just being displayed differently in the server. my end goal, here, is for my nickname not to be altered in such a way when I join other servers ; I do not think a legitimate solution is to change that manually each time I chose to play elsewhere. furthermore, I don't think other players have to do that, to the best of my knowledge, and I’m a bit miffed by this possible differential treatment if that's the case. If you could enlighten me, it'd be much welcome I'm asking for the server to use a solution that is practical and results in my nick to be unaltered when I join other servers. 6
Unreal Tournament 2004 / Re: After applying the new patch, my game sound is hollow / tinny. WCID?« Last post by [FNG]BMCG on July 25, 2026, 11:45 »Thank you (Both)! Resolved similar issue.
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Unreal Tournament 2004 / Re: After applying the new patch, my game sound is hollow / tinny. WCID?« Last post by Nardaq_NL on July 24, 2026, 22:04 »For speakers users, be sure you set AutoHRTF to False in ut2004.ini.
HRTF is only good/makes sens if you use headphones. 8
Unreal Tournament 2004 / After applying the new patch, my game sound is hollow / tinny. WCID?« Last post by Mjolnir on July 24, 2026, 21:42 »Today (7/24/2026) I applied the recent patch, and immediately my game sound is hollow / tinny. It even makes my ears feel annoyed and makes me question whether I want to play. Anyone know what happened? Or how I can improve it? I appreciate those who make the game better and keep it alive with patches, but ... i guess no good deed goes unpunished.
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The Lounge / Re: Map voting gap too bad« Last post by Piglet on July 23, 2026, 18:15 »Will try something else for a bit.
More frequent of force to choose less played maps but also allowing the repeat of more played ones more often too. 10
The Lounge / Re: Map voting gap too bad« Last post by hellfire on July 21, 2026, 15:39 »That is why a compromise is a forced new map vote list every 2 rounds. So, every 40 mins you are forced to try a new map. And funnily , once a good map is identified , people vote for it all the time and it becomes a top map
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