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1
Very interesting how you've assigned the keys!

But the blue buttons are pretty loud, aren't they?
I wonder if your partner can sleep peacefully with that clicky noise :D

I'm still not very comfortable with the setup AWSD... or ESDF... Space Jump... R crawl... P... macro combo... forward... mouse wheel “weapon change”... mouse 4 -- use... mouse 5 shield... I still get confused with the assignments... and the different location of the buttons ...
sometimes i get knots in my fingers  :D
it will take some time and more testing to find a fitting setup  8)
2
Well, that is remarkable I ordered it yesterday with blue switches.
It was a bit impulse cause my partner threw away the 2 donor keyboards of my MS internet KB from 2000.  :(

Also a cursor user using my pink to jump(CTRL) and thumb to switch weapons (NumPad0=pipedSwitchWeapon 4|pipedSwitchWeapon 5)

Let us see what it will deliver. O:-)
3
Hi!
I bought a new keyboard and was wondering if you guys have had any experience with this hardware yet -> Redragon K585 DITI One-Handed RGB - brown switch
Since I've been using the cursor keys for a long time, the transition period was very difficult...
But it's interesting that the macro assignment works quite well and keys that are not assigned in UT can be permanently assigned to macros using the software...  e.g. “forward 50ms/10ms forward 50ms/10ms jump 50ms/10ms jump 50ms/0ms”   which makes you forget all your cramps at once and possibly prevents carpal tunnel syndrome...
However, the problem at the moment is that the forward button prevents the macro from triggering immediately after it is released... Does anyone have any ideas on how to shorten the time between releasing the forward button and activating the macro?
Perhaps some members will find this information useful and will be able to spend their free time gaming in the future in a more ergonomic way :)
bg
Ronftl   ;D

Screenshots
https://www.dropbox.com/scl/fi/dacvfspgczig71erds88i/03-12-2025_16-33-47.png?rlkey=a08ypb6ti3t2v0sq944iz36lc&dl=0
https://www.dropbox.com/scl/fi/9jshex3r286h3p0sjz25o/03-12-2025_16-34-14.png?rlkey=93c910m98oax5jmoitiz9s8wb&dl=0
4
The Lounge / Re: Food you eating right now
« Last post by Plakatowy on November 29, 2025, 12:51 »
Burrito
5
Helpdesk / Re: Unable to connect to miasma| freon
« Last post by Piglet on November 28, 2025, 14:50 »
I've had another Russian player found that all communication on port 7777 has been blocked by their ISP. They have used a proxy to successfully get through and play.

Like Zeus said, I suspect this is what's happening to you too.

6
Helpdesk / Re: Unable to connect to miasma| freon
« Last post by zeus on November 27, 2025, 22:05 »
This is more than likely caused by a country specific and very internal ruleset (as written in the 1st post) -> "web" is safe to browse, other random ports are sketchy and are automatically blocked.
HYDRO had a similar scenario few years ago, where he was unable to connect to the servers for about 8 months.
7
Helpdesk / Re: Unable to connect to miasma| freon
« Last post by nasty on November 25, 2025, 17:25 »
Yes, i can ping server's ip:
ping 37.187.146.47
data packages: sent = 4, recieved = 4, lost = 0

log:
Log: Log file open, 11/26/25 00:14:37
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 6.2 (Build: 9200)
Init: Version: 3369 (128.29)
Init: Compiled: Nov 23 2005 16:23:34
Init: Command line:
Init: Character set: Unicode
Init: Base directory: C:\Games\Unreal Tournament 2004\System\
Init: Ini:UT2004.ini   UserIni:User.ini
Init: Build label: UT2004 Build UT2004_Build_[2005-11-23_16.22]
Init: Object subsystem initialized
Log: Splash screen filename is '..\Help\UT2004Logo.bmp'
Log:    nvldumd.dll/NVIDIA GeForce GTX 1060 6GB
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 1.401000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Error: Favorites::ImportText: Bad termination in: (ServerID=0,IP="37.187.146.47",Port=9777,QueryPort=9778,ServerName="@@@[яяMс
Log: Browse: NoIntro.ut2?Name=Nasty_(RU)?Class=Engine.Pawn?Character=Kane?team=255?Sex=M?SpectatorOnly=1
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27620->27620; refs: 280382
Log: Game class is 'CinematicGame'
Log: Bringing Level NoIntro.myLevel up for play (0) appSeconds: 1.888000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Progress: Loading VehicleInvasion-105...
Warning:   'VehicleInvasion-105':    'VehicleInvasion-105'
Warning:   :    'VehicleInvasion-105'
Warning: Error loading VehicleInvasion-105 !!!
Progress: Loading Haloscript...
Warning:   'Haloscript':    'Haloscript'
Warning:   :    'Haloscript'
Warning: Error loading Haloscript !!!
Progress: Loading UT2004RPG...
Warning:   'UT2004RPG':    'UT2004RPG'
Warning:   :    'UT2004RPG'
Warning: Error loading UT2004RPG !!!
Progress: Loading ArkonShields...
Warning:   'ArkonShields':    'ArkonShields'
Warning:   :    'ArkonShields'
Warning: Error loading ArkonShields !!!
Progress: Loading ASX...
Warning:   'ASX':    'ASX'
Warning:   :    'ASX'
Warning: Error loading ASX !!!
Progress: Loading Dragonfly...
Warning:   'Dragonfly':    'Dragonfly'
Warning:   :    'Dragonfly'
Warning: Error loading Dragonfly !!!
Progress: Loading edo_chute1...
Warning:   'edo_chute1':    'edo_chute1'
Warning:   :    'edo_chute1'
Warning: Error loading edo_chute1 !!!
Progress: Loading InvasionEverywere2...
Warning:   'InvasionEverywere2':    'InvasionEverywere2'
Warning:   :    'InvasionEverywere2'
Warning: Error loading InvasionEverywere2 !!!
Progress: Loading LightSuit...
Warning:   'LightSuit':    'LightSuit'
Warning:   :    'LightSuit'
Warning: Error loading LightSuit !!!
Progress: Loading Matrix2004_v130...
Warning:   'Matrix2004_v130':    'Matrix2004_v130'
Warning:   :    'Matrix2004_v130'
Warning: Error loading Matrix2004_v130 !!!
Progress: Loading MutFallDamage...
Warning:   'MutFallDamage':    'MutFallDamage'
Warning:   :    'MutFallDamage'
Warning: Error loading MutFallDamage !!!
Progress: Loading NoVehicleLocks...
Warning:   'NoVehicleLocks':    'NoVehicleLocks'
Warning:   :    'NoVehicleLocks'
Warning: Error loading NoVehicleLocks !!!
Progress: Loading Radar2004...
Warning:   'Radar2004':    'Radar2004'
Warning:   :    'Radar2004'
Warning: Error loading Radar2004 !!!
Progress: Loading TA100...
Warning:   'TA100':    'TA100'
Warning:   :    'TA100'
Warning: Error loading TA100 !!!
Progress: Loading UT2005Navy...
Warning:   'UT2005Navy':    'UT2005Navy'
Warning:   :    'UT2005Navy'
Warning: Error loading UT2005Navy !!!
Progress: Loading utcompv17a...
Warning:   'utcompv17a':    'utcompv17a'
Warning:   :    'utcompv17a'
Warning: Error loading utcompv17a !!!
Progress: Loading UTV2004SA...
Warning:   'UTV2004SA':    'UTV2004SA'
Warning:   :    'UTV2004SA'
Warning: Error loading UTV2004SA !!!
Progress: Loading VividVehicles...
Warning:   'VividVehicles':    'VividVehicles'
Warning:   :    'VividVehicles'
Warning: Error loading VividVehicles !!!
Log: ALAudio: Couldn't find a means to record audio.
ScriptLog: New Player Nasty_(RU) id=f79a957444e7279940699461ae9d10df
Log: Opened viewport
Log: Enter SetRes: 1680x1050 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3DHelper::Init (QuadEmulation)
Log: Startup time: 2.231000 seconds
Log: Precaching: NoIntro.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Finished precaching geometry in 0.010 seconds
Log: Finished precaching textures in 0.000 seconds
Debug: UT2k4MainMenu.Opened()   Sender:Package.UT2k4MainMenu
Log: URL: Adding default option Name=Nasty_(RU)
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Kane
Log: URL: Adding default option team=255
Log: Browse: Index.ut2?disconnect?Name=Nasty_(RU)?Class=Engine.Pawn?Character=Kane?team=255
Log: ;   
ScriptLog: UT2k4MainMenu NotifyLevelChange  PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Nasty_(RU) id=f79a957444e7279940699461ae9d10df
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: FIREWALL: Freed XP.SP2 Firewall Object
IRC: 2 Servers 0 Channels
Log: Defaulting to false
ScriptLog: UT2k4Browser_ServerListPageFavorites Spawned new ServerQueryClient 'Entry.ServerQueryClient'
Log: Defaulting to false
Log: Resolving utmaster.openspy.net...
Log: Resolved utmaster.openspy.net -> 134.122.16.249
Debug: UT2k4MainMenu.Opened()   Sender:None
ScriptLog: PreClientTravel
Log: URL: Adding default option Name=Nasty_(RU)
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Kane
Log: URL: Adding default option team=255
Log: Browse: 37.187.146.47:5777/Index.ut2?Name=Nasty_(RU)?Class=Engine.Pawn?Character=Kane?team=255
Log: Resolving utmaster.openspy.net...
Log: Resolved utmaster.openspy.net -> 134.122.16.249
Log: Connection established.
ScriptLog: PreClientTravel
Log: URL: Adding default option Name=Nasty_(RU)
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Kane
Log: URL: Adding default option team=255
Log: Browse: 37.187.146.47:9777/Index.ut2?Name=Nasty_(RU)?Class=Engine.Pawn?Character=Kane?team=255
NetComeGo: Close TcpipConnection 37.187.146.47:5777 11/26/25 00:14:54
Exit: Socket shut down
Log: Resolving utmaster.openspy.net...
Log: Resolved utmaster.openspy.net -> 134.122.16.249
Log: Connection established.
ScriptLog: PreClientTravel
Log: URL: Adding default option Name=Nasty_(RU)
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Kane
Log: URL: Adding default option team=255
Log: Browse: 37.187.146.47:9777/Index.ut2?Name=Nasty_(RU)?Class=Engine.Pawn?Character=Kane?team=255
NetComeGo: Close TcpipConnection 37.187.146.47:9777 11/26/25 00:15:07
Exit: Socket shut down
ScriptLog: PreClientTravel
Log: URL: Adding default option Name=Nasty_(RU)
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Kane
Log: URL: Adding default option team=255
Log: Browse: 37.187.146.47:5777/Index.ut2?Name=Nasty_(RU)?Class=Engine.Pawn?Character=Kane?team=255
NetComeGo: Close TcpipConnection 37.187.146.47:9777 11/26/25 00:15:20
Exit: Socket shut down
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Window.dll
Log: Unbound to Core.dll
Log: Unbound to Engine.dll
NetComeGo: Close TcpipConnection 37.187.146.47:5777 11/26/25 00:17:00
Exit: Socket shut down
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Exit: Windows client shut down
Log: Unbound to D3DDrv.dll
Log: Unbound to XGame.dll
Log: Unbound to IpDrv.dll
Log: Unbound to Editor.dll
Log: Unbound to Fire.dll
Log: Unbound to XInterface.dll
Log: Unbound to UWeb.dll
Log: Unbound to Onslaught.dll
Log: Unbound to ALAudio.dll
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Log: Garbage: objects: 32381->0; refs: 280382
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: FileManager: Reading 0 GByte 54 MByte 782 KByte 310 Bytes from HD took 0.682996 seconds (0.641996 reading, 0.041000 seeking).
Log: FileManager: 0.201000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory  0.253M /  3.184M
Uninitialized: Peak Memory  71.159M /  73.035M
Uninitialized: Allocs         673 Current /  49035053 Total
Uninitialized: Log file closed, 11/26/25 00:17:01
8
The Lounge / Re: Music you listening right now
« Last post by Megumi on November 24, 2025, 17:25 »
.
9
Helpdesk / Re: Unable to connect to miasma| freon
« Last post by Piglet on November 24, 2025, 15:24 »
He can definitely reach the machine....as this site is hosted on it....

Please can you paste in contents of UT2004.log after trying to connect?
10
Helpdesk / Re: Unable to connect to miasma| freon
« Last post by Nardaq_NL on November 20, 2025, 19:36 »
can you ping the server?

how is your trace (tracert in windows) to the mia server looks like?
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