Recent Posts

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1
Helpdesk / Re: Map vote will not open
« Last post by Piglet on Yesterday at 16:07 »
Could be.

The first thing I'd try is to backup your System/User.ini and System/UT2004.ini and then restart the game. If you can get the map vote menu then you know it's the configuration and not the game files. You can always compare the backed up ones with the default ones to see where it's different.

If that doesn't work then maybe try a full install https://www.oldunreal.com/downloads/ut2004/full-game-installers/ and then copy in your backed up config files.
2
Helpdesk / Re: Map vote will not open
« Last post by TheGlenn on Yesterday at 14:52 »
Thanks, I'll check that.

Okay, I checked and it is correct. I have a corrupted file, maybe?
3
Helpdesk / Re: Map vote will not open
« Last post by Piglet on August 26, 2026, 17:35 »
In your System/User.ini check that you have this configured:

[XInterface.GUIController]
...
MapVotingMenu=xVoting.MapVotingPage
4
New members / Re: Discordant
« Last post by Stealer on August 24, 2026, 22:19 »
Welcome to the forums and servers :)
5
Helpdesk / Map vote will not open
« Last post by TheGlenn on August 24, 2026, 21:53 »
Hello all,

Recently, even before I updated with the new patch 3374, I can't open the map vote.

Any ideas?
6
New members / Re: Discordant
« Last post by THOR` on August 23, 2026, 21:18 »
Welcome  :)
7
The Lounge / Re: What do you do?
« Last post by [P]etya on August 23, 2026, 19:06 »
Biologist here, specialized in the subfields of microbiology, molecular biology and immunology. I started my career leaning heavily towards microbiology but after a while I decided I would enjoy molecular biology more. Currently working veterinary diagnostics laboratory where I run qPCR tests first and foremost. Also part time gym-bro.

I returned to UT2004 after skipping like ~10 years. Bit of a lie because in that time period I was sometimes on and off but never actively playing.
8
The Lounge / Re: Map voting gap too bad
« Last post by [P]etya on August 23, 2026, 18:59 »
It's a tough case because even with the gap the same 4-5 maps are played in a rotation with some never getting voted in. It's probably near impossible to do anything about it without upsetting others because UT2004 players never seem to get bored of e.g Rankin. So I can perfectly imagine that people would play the same map not twice but like all the time.
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Hello there!

I joined this forum just to add my 'insights' regarding this team balance because it has been my 'bane' ever since I encountered it on CEONSS. By all means I'm no statistician but I think as much good intention this team balancing thing has, it is abusable and it usually moves the 'carries' from one team to another. In many instances such calls mixed with some abusable mechanics such as leaving and rejoining ruin a head to head match up, giving e.g a 3 round point edge to the losing side in a 7 - 6 state.

The team balancer also seems to make bad calls because it recognizes PPR only seemingly and since the current ruleset heavily favor spammy and straight up suicidal gameplay, some people have inflated PPR despite the skills mismatch the achieved score. I'm ponting this out because the way the ammo distributed, it gives e.g shock combo spammers an edge while the limited ammo on the minigun and the link gun removes any potential counter play. It is technically the TAM set up but unlike TAM, in Freon death isn't permanent as long as one person is still standing minus some instances, so I see no reason to fine tune the rules, so that they favor other type of playstyles and weapon choices. I also don't see any reason not to have what TAM used to have that those teams who have the edge has some minor debuffs e.g health and shield capped at e.g 90pts instead of 100pts.

Long story short: as long as the gameplay leans in favor of certain players (it evidently does), the team balancer won't do many good and besides TAM rules already had some mechanics to mitigate extreme gameplay edges.
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New members / Discordant
« Last post by Discordant on August 22, 2026, 15:27 »
Hi,

I am Discordant,
I've been playing the three games in the franchise (UT, UT2004, UT3) since I recieved a demo disk from a game informer magazine in 1998.
Each game stands on it's own for very different reasons.
I like UT2004 the most as it is the most complete game from start to finish.
Thanks for having me and putting up with me!  :))
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