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« Last post by Flenser on April 01, 2026, 23:59 »
Hey all— Mrs. Flenser and I will be in Nice for a couple of weeks starting next week.
If you'd like to meet up and hang out, talk about tUT and the other players, let me know!
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« Last post by Pyc on March 31, 2026, 10:56 »
Yep, only VPN works at the moment. But I'm experimenting with Zapret from time to time to find a way for a direct connection.
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« Last post by Piglet on March 31, 2026, 09:16 »
I'm sorry that we can't help you.
You're being affected by local Russian regulations being put in place by your ISP. Some people appear to be getting around them using VPNs.
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« Last post by Nardaq_NL on March 29, 2026, 21:50 »
Seems the wrong UT2004.exe is being run.
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« Last post by NEURUS on March 29, 2026, 21:42 »
hi guys ,, patching Steam version give cd key invalid, how to fix dat ?
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« Last post by TheGlenn on March 29, 2026, 20:55 »
Noe!!@#$%^&%^&*()_+
It still crashed. So, I did a fresh install. It seems to be good, now.
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« Last post by TheGlenn on March 29, 2026, 15:16 »
First, I tried starting over. That seems to have worked. I deleted the UT2004 folder. Then I pasted in the backup. The I deleted all executables. Then I extracted the patch into the UT2004 folder. Then I did the ut2004.ini edits. So far, so good.
Previously, I had forgotten to delete all executables. When I realized the mistake, I deleted them and pasted in the new executables. I figured that would be okay, but maybe not. Hopefully, no more crashes.
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« Last post by TheGlenn on March 29, 2026, 12:41 »
Thanks! I will try that.
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« Last post by Right on March 29, 2026, 09:15 »
- Rename your directory to ut2004.old - Clean install from https://www.oldunreal.com/- Test If UT2004 works you can put back your user.ini/UT2004,ini from the old directory if you have made major changes.
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« Last post by TheGlenn on March 29, 2026, 02:10 »
I am a PLC and HMI guy. After college, I worked for machine builders and then a few factories. I recently worked for a company that supplies controls talent to other companies. While there, I worked a contract at Stellantis making changes to a production line that welds sheet the sheet metal that becomes a car body. I also worked another contract at a Walmart distribution center commissioning conveyor systems and robots. Now, I'm back to machine building. A PLC (programmable logic controller) is a computer tailored to a machine. A HMI (Human/Machine Interface) is typically a touch screen that communicates with the PLC to display information about the state of the machine and allows control of the machine. I've learned that there needs to be a balance between the amount of effort put into the PLC and HMI code development. I've seen many machines that function well, but are unpleasant to work with because the HMI work was not great. If the operators hate the machine, productivity will suffer. It's not just the people buying the machine that matter. The operators matter, too. I find this line of work very frustrating but also very satisfying. It is cool to consider that the code I have written is still functioning in various places around the world. Still, I am getting tired of this. I hope one of my inventions will pay, instead, some day.
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