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Helpdesk / 3374-preview-17 Crashing
« Last post by TheGlenn on March 28, 2026, 21:45 »Hello UNREAL Friends,
Is anyone having this problem? It keeps crashing. Maybe I didn't patch correctly?
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Abbreviation Build UT2004_v3374_[2026-03-25_08.17]_47d00acd
OS: Windows 10.0 (Build 19045)
CPU: Intel(R) Xeon(R) CPU E5-2620 0 @ 2.00GHz with 24 GB RAM
Video: NVIDIA Quadro P2000 (3086)
Assertion failed: actor [File:C:\GameDev\ut2004\Engine\Src\KDynStep.cpp] [Line: 20]
History: BodyGetDoubleRate <- KBuildPartitions <- KWorldStepSafeTime <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level VCTF-FOOD-RezQ-Mia-Rev <- UpdateWorld <- MainLoop
Is anyone having this problem? It keeps crashing. Maybe I didn't patch correctly?
------------------------------------------------------------------------------------------------------------------------------
Abbreviation Build UT2004_v3374_[2026-03-25_08.17]_47d00acd
OS: Windows 10.0 (Build 19045)
CPU: Intel(R) Xeon(R) CPU E5-2620 0 @ 2.00GHz with 24 GB RAM
Video: NVIDIA Quadro P2000 (3086)
Assertion failed: actor [File:C:\GameDev\ut2004\Engine\Src\KDynStep.cpp] [Line: 20]
History: BodyGetDoubleRate <- KBuildPartitions <- KWorldStepSafeTime <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level VCTF-FOOD-RezQ-Mia-Rev <- UpdateWorld <- MainLoop
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