Recent Posts

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31
The Lounge / Map voting gap too bad
« Last post by hellfire on July 21, 2026, 10:28 »
Hi,

I played nearly 2 hours last night and did not have NO_NAME , RIP, EDGE and a ton of other maps up for revoting. Whoever coded the new gap times between maps are forgetting that most people dont have more than 30  min - 1 hour to spare for gaming each day if lucky lol.

So, maps should be possible to vote at a minimum once per hour?

Pease fix it. The best way to force new maps maybe is by:

1. Admins force one and collect live feedback
2. Make a new map only map list which will be compulsory to vote every say 2 rounds. However, the list should not have only shit maps. It should be a mix and match. Btw, shit maps also can be fun and someone took the time to make it :) But like products, some common factorss like wep lockers etc are important for success. That is for another day.

Please fix guys :)

Thanks
32
The Lounge / Re: Music you listening right now
« Last post by Megumi on June 19, 2026, 17:04 »
.
33
Hi  ;D
 
After finally getting fed up with the wired Logitech G502, I bought myself a wireless Logitech G502X Plus. 
This mouse is noticeably lighter and fits better in the hand. 
The sensor’s accuracy should also be better now, and the additional buttons are easier to reach.
Just like with the Logitech G502, the weapon buttons can be assigned intuitively, making it easier to select the right weapon at the right moment.
In case anyone else is interested, here are some photos of the settings I use while playing.

Thomas







34
The Lounge / Re: Music you listening right now
« Last post by sup on May 22, 2026, 18:59 »



R.I.P Maylinha...
35
Maps & Mapping / Re: Request for the CTF "Maul" map in UT2003
« Last post by RottenCowCorpse on April 25, 2026, 16:39 »
Sounds like the "Masterchef" TV programme here on stateside.  Thanks for consider Piglet!

I also get nostalgic for the "Relics" in UT/GOTY 1998 - particularly the "Relic of Vengance"
36
Maps & Mapping / Re: Request for the CTF "Maul" map in UT2003
« Last post by Piglet on April 24, 2026, 14:44 »
Yeah. Sorry. It's a "No" from me :D
37
Maps & Mapping / Re: Request for the CTF "Maul" map in UT2003
« Last post by RottenCowCorpse on April 23, 2026, 17:51 »
Good point on choke points.

However we have lots of brilliant players who can figure things out - miracle workers ala the No Name and Facing Asses maps

HellFireBack and GillGead(sp) can handle anything.

The 2 holes in the wall setup a great place for savage battle

The experienced adrenaline users will be able to do successful run backs ala jumping out of the wide window where the flag is

That's what was happening when we gamed this on UT2003.  Add in a whole bunch of players and it should light up like a Christmas Tree.
38
Maps & Mapping / Re: Request for the CTF "Maul" map in UT2003
« Last post by Piglet on April 21, 2026, 15:35 »
It's much too small, with chokepoints everwhere. I don't think it would work
39
Maps & Mapping / Request for the CTF "Maul" map in UT2003
« Last post by RottenCowCorpse on April 19, 2026, 16:06 »
The CTF "Maul" map in UT2003 would make a fine addition to the "Warfare" section

Provides a good platform for frantic close-in up-close-and-personal gun 'n run.

Did some research - the movement of the .ut2 file etc is apparently not difficult

Check out a YT vid:

https://www.youtube.com/watch?v=uPpRAog1wCM

Thanks for the consider!
rotten

40
Helpdesk / Re: 3374-preview-17 Crashing
« Last post by Nardaq_NL on April 11, 2026, 00:40 »
Try install Visual C++ Redistributable for Visual Studio 2015

https://www.microsoft.com/en-ca/download/details.aspx?id=48145
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