91
Unreal Tournament 2004 / Change in-game fonts and sizes
« Last post by Grim_Fandango on September 08, 2025, 17:37 »Some of the menu text can appear small and hard to read when using large screens with high-res', and at times I have to squint to read the server lists.
I've found a fix for this by changing Verdana8 to Verdana16 in Line 1926 of GUI2K4.int (System folder).
Other menu items can also be tweaked. FAFO...but keep a backup
[edit by Piglet] For v3374 onwards you should be less likely to need to change this particular setting. I updated the code to select a font based on resolution. You can still change them in the SystemLocalized directory, but the game scales through these:
[/edit]
I've found a fix for this by changing Verdana8 to Verdana16 in Line 1926 of GUI2K4.int (System folder).
Code: [Select]
[fntUT2k4ServerList]
FontArrayNames=("2K4Fonts.Verdana16")
Other menu items can also be tweaked. FAFO...but keep a backup

[edit by Piglet] For v3374 onwards you should be less likely to need to change this particular setting. I updated the code to select a font based on resolution. You can still change them in the SystemLocalized directory, but the game scales through these:
Code: [Select]
[fntUT2k4ServerList]
FontArrayNames=("2K4Fonts.Verdana8","2K4Fonts.Verdana10","2K4Fonts.Verdana12","2K4Fonts.Verdana14","2K4Fonts.Verdana16")[/edit]
Recent Posts