hello =)
1). Keeping the 32 bit exe and set reducemouselag to false:
You'll need to change UT2004.ini :
[D3DDrv.D3DRenderDevice]
ReduceMouseLag=False (Game will crash in fullscreen if this is set to True)
Also recommend using the settings UseVSync=False and using MaxClientFrameRate=XX
Source:
http://steamcommunity.com/app/13230/dis ... 585023562/
2). Using the 64 bit exe :
(Creates a separate ut2004-win64.ini file, and it's already set to use the Direct3d 9 renderer so you don't need to change it)
•Download Unreal Tournament 2004 Patch v3369 [64-Bit Windows]
•Under [Engine.Engine] in the ut2004-win64.ini, make sure you have RenderDevice=D3D9Drv.D3D9RenderDevice as your selected driver (although this should be the default setting)
3). Using the DirectX8 to DirectX9 wrapper:
Download link:
http://enbdev.com/download_convertor_dx8todx9.htmUnzip the file/s to the /system folder, keeping ReduceMouseLag=True
https://www.microsoft.com/en-US/downloa ... aspx?id=35 is also required
This function with DX10
My config Intel core 7 Gtx 980 8ram corsair