Spiders on vCTF. How does it feel now to you?  (Read 36909 times)

Nardaq_NL

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Re: Spiders on vCTF. How does it feel now to you?
« Reply #15 on: February 07, 2018, 21:41 »
On LDG they made the change they only act on vehicles. ies veri niece  ;D

Ballz.XXL

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Re: Spiders on vCTF. How does it feel now to you?
« Reply #16 on: February 08, 2018, 12:23 »
On LDG they made the change they only act on vehicles. ies veri niece  ;D
those are the a-v mines on lgd, there are regular mines too

Ballz.XXL

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Re: Spiders on vCTF. How does it feel now to you?
« Reply #17 on: February 08, 2018, 13:16 »
LDG

Absolute_Madness

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Re: Spiders on vCTF. How does it feel now to you?
« Reply #18 on: February 08, 2018, 18:15 »
Maybe reduce the aggro radius and damage per mine, or/and also reduce crawling speed to make them avoidable by wall dodging

Joustin_Beaver

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Re: Spiders on vCTF. How does it feel now to you?
« Reply #19 on: February 09, 2018, 17:44 »
Perfect, enough of Spider men

 :fuckthatshit:

PS : I like this new change.

MaD-SkunK

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Re: Spiders on vCTF. How does it feel now to you?
« Reply #20 on: February 15, 2018, 21:32 »
this new change is great
I have the feeling to spend all my time in my base
I believe that the time should be set to 30 min like before but i understand it may not be good for everyplayers
I also believe that rocket launcher should  be available on the double damage (there is ammo) because it's can also be very harmful for the shooter
#Pigletworldpresident

Krellsan

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Re: Spiders on vCTF. How does it feel now to you?
« Reply #21 on: February 16, 2018, 03:49 »
I also believe that rocket launcher should  be available on the double damage (there is ammo) because it's can also be very harmful for the shooter
Tip. Dont tell anyone. If you start shooting from rocket launcher, when the jumping force activates you, then you save not only link and shock, but all the guns that you had, including rocket and flak.

Piglet

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Re: Spiders on vCTF. How does it feel now to you?
« Reply #22 on: February 16, 2018, 11:55 »
Nah you don't.

Krellsan

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Re: Spiders on vCTF. How does it feel now to you?
« Reply #23 on: February 16, 2018, 14:31 »
somehow, i keep my rocket in dd area. i guess we need more experiments for that.

[MiA]Dave

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Re: Spiders on vCTF. How does it feel now to you?
« Reply #24 on: February 16, 2018, 15:56 »
Yes, kept my rockets once, but only once that I noticed.

MaD-SkunK

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Re: Spiders on vCTF. How does it feel now to you?
« Reply #25 on: February 16, 2018, 17:36 »
once i kept all my weapons (all u can get in face)

Piglet

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Re: Spiders on vCTF. How does it feel now to you?
« Reply #26 on: February 16, 2018, 21:40 »
Hmm I'll have a look at the code next time I fire up the machine.

I had an idea or two about the next tweak...and need to check code.

Currently a bit peeved that I can't work out why speed combo isn't working on Freon. I need another coder to check it out!

Domino

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Re: Spiders on vCTF. How does it feel now to you?
« Reply #27 on: February 19, 2018, 15:09 »
For the last 5 days the limit of spider mines in vCTF has been 4 per player rather than the default 8.


I've seen fewer stalemates and long overtimes and faster more intense games where the flag of reached by more players.

]It might be worth increasing the goal score as it's easier to cap now

Thoughts?

Because of me ? :D

Piglet

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Re: Spiders on vCTF. How does it feel now to you?
« Reply #28 on: February 19, 2018, 20:42 »
Nope

Joustin_Beaver

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Re: Spiders on vCTF. How does it feel now to you?
« Reply #29 on: February 21, 2018, 13:16 »
You can take flak, rocket, mine layer along with you to DD area. There is a way. But i will not tell. Think and figure it yourself. Admins or few other spectators probably have seen me doing it. I hope they don't tell.