Poll

Should we enable poop combo on every map ?

Yes
7 (53.8%)
No
6 (46.2%)
No opinion
0 (0%)

Total Members Voted: 13

Voting closed: February 01, 2022, 09:00

Poop combo  (Read 33107 times)

Absolute_Madness

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Poop combo
« on: January 31, 2022, 09:00 »

This combo is a part of "toilets" maps (Facing ass and Toilet Trauma) - Back back front front to trigger

Annihilator

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Re: Poop combo
« Reply #1 on: January 31, 2022, 09:43 »
Only if:
https://gamebanana.com/mods/233194
is also implemented.
 :P

mithun

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Re: Poop combo
« Reply #2 on: January 31, 2022, 13:13 »
I don't know what is poop combo. I guess it would be interesting only if it doesn't increase my death or decrease score.

Btw, can anyone please post here a pic of poop combo?

holyspam

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Re: Poop combo
« Reply #3 on: January 31, 2022, 13:29 »
I don't know what is poop combo. I guess it would be interesting only if it doesn't increase my death or decrease score.

Btw, can anyone please post here a pic of poop combo?

Piglet

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Re: Poop combo
« Reply #4 on: January 31, 2022, 14:08 »
I think it's too overpowered. It's fun in the themed maps, but it's probably too much to have on all maps.

Super-Shock rifle is fun now and again. You wouldn't want me to have it all the time...

Absolute_Madness

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Re: Poop combo
« Reply #5 on: January 31, 2022, 14:14 »
I think it's too overpowered. It's fun in the themed maps, but it's probably too much to have on all maps.

Super-Shock rifle is fun now and again. You wouldn't want me to have it all the time...

it's nerfed. there is no crazy momentum when you step on poop anymore.

hellfire

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Re: Poop combo
« Reply #6 on: January 31, 2022, 15:25 »
i vote for it but why not activate it every alternate time map is voted? ;)

Piglet

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Re: Poop combo
« Reply #7 on: January 31, 2022, 15:55 »
Do you have a mutator for that?

hellfire

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Re: Poop combo
« Reply #8 on: February 01, 2022, 16:23 »
never checked. But over the top of my head, the objective being random times when the combo is activated, there can be maybe time based (hour of day) or switch on if someone is in the team (someone who hates the combo lol). In short, link an existing event based mutator to the function to enable combo?

Eg: if (isPigletOnline==true || time==5pm || numberOfplayers>10)
{
poopCombo=true;
}

;)

The_Cowboy

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Re: Poop combo
« Reply #9 on: February 01, 2022, 17:35 »
Well if you really wanna alternating stuff,, you may wanna consider storing a field value in an appropriate ini file.
Quote from: Wormbo
You learn UnrealScript mainly by reading other people's code. Removing code without an important reason (download size reduction and lack of helpfulness are not important in that sense) is extremely antisocial IMHO.

Piglet

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Re: Poop combo
« Reply #10 on: February 01, 2022, 18:08 »
I'm not sure how it's done, but I know you can preserve variables through map change. The accumulated map voting system does it.

The_Cowboy

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Re: Poop combo
« Reply #11 on: February 01, 2022, 18:14 »
Well in UE4 there is persistent class category which is never destroyed during server travel to next map.
No clue about UE2 though!
Need to do some research.
Quote from: Wormbo
You learn UnrealScript mainly by reading other people's code. Removing code without an important reason (download size reduction and lack of helpfulness are not important in that sense) is extremely antisocial IMHO.

Veica

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Re: Poop combo
« Reply #12 on: February 02, 2022, 15:06 »
I wonder what kind of shenanigans we could come up with if we could get that into a map somehow...
Previously known as: xS0NARx, Njordr, Latte, or whatever the "name of the week" was.

Caracal

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Re: Poop combo
« Reply #13 on: February 02, 2022, 15:36 »
You can enable it for a week. Lets see how it will work out.

Caracal

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Re: Poop combo
« Reply #14 on: February 18, 2022, 13:24 »
Now i hate it and i vote AGAINST it.

1) Players abuse poop combo to spawnkill, thats really shitty.
2) I dont like this stupid sound. But players like to activate it in the end.