Not a fan of the bio thawing at all, would change the gameplay compleately. .. For example you now rather push enemys together so they lost there spawn protection. With it you would need to push them as far away as possible.
This would give insta-thaws haha, maybe 10% of the dmg?
Quote from: Miauz55555 on March 21, 2023, 22:29Not a fan of the bio thawing at all, would change the gameplay compleately. .. For example you now rather push enemys together so they lost there spawn protection. With it you would need to push them as far away as possible.You'd have to use something other than Bio. They already have no thaw protection, so shoot them!Quote from: holyspam on March 21, 2023, 21:46This would give insta-thaws haha, maybe 10% of the dmg?Let's start with (configurable) 50%, and turn on thaw puff of smoke
I think almoust all weapons are OP depending on the situation. Full rox in tight corners, shock combo on medium range, lg hs (but lg hs is really rare I have a good aim and I usually only get smth like 3 hs per mach). But I think the difference is that they still work as intented and the bio is hugely different in Freon than in other game types. There are no static corpses you can use to get easy kills in death match. The bio is "well balanced" to targets that can move. So IMO some nerfing to bio is OK, but not too much. Because I still think that bio camp is part of Freon. Maybe 25% is still abit too much, if I am correct, it is 52 hp so it is 36% of full thaw. I would but it to 17% so it is 25% of 145 hp, full thaw. So four full bio would be a full thaw. But this is smth probably that must be tested.
Is it intentional that the bio thaw doesn't complete if the last player standing dies in the bio hit? The corpse shows 100% health but doesn't respawn. It would for instance if a corpse was pushed into lava, even after the last player dies..
You need 11 single bio for a full 100% from 0 thaw .. like I worte there: https://miasma.rocks/index.php/topic,1869.msg24267.html#msg24267