Not sure on the general feeling on this, but I think gameplay in Warfare could be improved by adding a 1 second delay before re-spawning.
We currently re-spawn immediately, resulting in players (me at least
running off the edge of platforms or heading in the wrong direction until I get my bearings. I usually also re-spawn with my trigger finger locked on as I'm still processing the previous info.
I feel a 1 second delay before re-spawning (if possible) would give players a chance to regroup and gather their thoughts before get back into the thick of the battle.
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Would it be possible to increase the invulnerability time after re-spawn? The reason I'm asking is that some maps/players spend quite a bit of the game strafing spawn sites and weapons lockers, and by increasing this, it would allow a more fluid gameplay.
These are only my thoughts, interested in what others think.