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From Unreal Tournament 2004 MiA Wiki
9 May 2026
- 19:3419:34, 9 May 2026 Benchmarking (hist | edit) [3,048 bytes] Piglet (talk | contribs) (Created page with "== BenchMarking UT2004 renderers === Download the files linked below. Put the maps into your Maps directory and you can run maps from the command line. e.g. <code>./UT2004 fps1?map=2 ini=UT2004.ini log=MyLog.log</code> * For fps1, <code>map=</code> is between 0 and 8 * Maps fps2 and fps 3 are stand-alone maps with no * Unless you use the <code>?quit=1</code> parameter the map will keep running in the background with the console showing results. * Output is put into...")
