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Shoutbox

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  • M0rph1n3: Take it easy on the nubs wherever possible we don't want to scare them off!
    Today at 17:20
  • Flenser: I vote we give it some time. Not all of us were "regs" from the start.  ;D
    Today at 15:23
  • Ottiishiia: Ye
    Today at 13:46
  • Piglet: I could always set up a "regs only" server
    Today at 11:12
  • Right: imho, it will take a few weeks to setlle
    Yesterday at 20:54
  • Fudge: I dunno, man.  It's great that UT2004 is having a resurgence, but I think I preferred the server when it was just the regulars.
    Yesterday at 16:50
  • Jozz: TT-Toylan - if you thaw whilst next to a still frozen teamm8, or you use/load a weapon, the is no thaw protection.
    February 19, 2026, 15:28
  • Ronftl: @Piglet:  UT2004 runs on my system with the Anti OpenGL 3.3 driver without any issues smoothly at 250 FPS . I set the FPS to 200 as a test, but I think 250 FPS is a suitable FPS number for gaming.   My RTX 4060 laptop GPU has no problems at a resolution of 3840x1600 (full details) / 144 Hz /LG UltraWide 38WR85QC-W, 37.5".
    February 19, 2026, 13:44
  • Right: @TT-Tolyan: If possible join Discord for any questions that is faster (see invite below)
    February 19, 2026, 13:40
  • TT-Tolyan: And my second question: when I'm running down a slope, the rocket and sphere fly out under the surface, not where I'm aiming. How can I make sure the shot hits exactly where I'm aiming?
    February 19, 2026, 13:23
  • TT-Tolyan: Hey, can someone tell me why I can get killed again immediately after unfreezing during a game, while some players are invulnerable for 3 seconds after unfreezing? Can I change this too?
    February 19, 2026, 13:23
  • Piglet: Was that the OpenGL renderer (OpenGL 2) or the Anti Renderer (OpenGL 3.3)? If you change the max fps sliders in Settings->Display you may get more frames than 250 if you want them. I have capped at 260.
    February 18, 2026, 23:24
  • Ronftl: @ Piglet: Yes, the driver is very fast and I didn't have to change anything in UT2004.ini. When you switch to OpenGL, the renderer is automatically entered in UT2004.ini.  A constant 250 FPS with full details speaks for itself.  The graphics are very detailed and colorful.
    February 18, 2026, 09:43
  • Piglet: I recommend the new Anti OpenGL 3.3 driver. It seems faster.
    February 17, 2026, 23:26
  • Plakatowy: Join Official Miasma Discord Server: https://discord.gg/v7WWxMc3YN
    February 17, 2026, 18:52

* Forum Activity

New Build Install - Favorites Issue by Piglet
[February 17, 2026, 23:26]


Wondering why you can't play on the server? Please read. by serejka
[February 14, 2026, 19:27]


Let's see your battlestations by INWORKWETRUST
[January 26, 2026, 16:26]


Keyboard Experience(s) - Redragon K585 DITI One-Handed, Brown Switches by Ronftl
[January 23, 2026, 11:46]


Unable to connect to miasma| freon by Pyc
[January 16, 2026, 17:22]


Malaga by pishach
[January 14, 2026, 12:00]


The Legal System Deception by Stealer
[January 04, 2026, 12:11]


That's pretty much it for 2025 by Stealer
[December 30, 2025, 20:59]


Food you eating right now by Plakatowy
[November 29, 2025, 12:51]


Music you listening right now by Megumi
[November 24, 2025, 17:25]


PC LOAD LETTER by TheGlenn
[November 10, 2025, 22:58]


Professional sabber by Piglet
[October 30, 2025, 22:25]


Change in-game fonts and sizes by Piglet
[October 03, 2025, 17:30]


How to create a short on YouTube (in 10 minutes) by Right
[October 01, 2025, 15:43]


linux clients unable to connect by Piglet
[September 18, 2025, 23:50]


How do I access the MIA server? New UT2004 installation on a new PC by xanath
[September 09, 2025, 01:11]


Hell needs your help by xanath
[August 27, 2025, 22:35]



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