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  • Piglet: They're on the same physical machine, using the same network interface - so if you're seeing more PL on one than the other that may be more to do with your PC handling the flow
    Yesterday at 11:51
  • NEURUS: Piglet the server [MiA]Warfare is giving  me a lost of packet loss , but in Freon  have no one  p/l, is stranger only on warfare, must be a network issue.
    August 07, 2026, 22:47
  • Piglet: Welcome home :)
    August 07, 2026, 17:17
  • france 1998: OMG [MiA]RockTan: IS BACK
    August 07, 2026, 02:02
  • Nardaq_NL: Hey hey, welcome back!
    August 07, 2026, 01:41
  • Stealer: Lol respect. Don't think I've encountered you so far :)
    August 06, 2026, 23:52
  • [MiA]RockTan: a bit rusty😉
    August 06, 2026, 22:15
  • [MiA]RockTan: Back 😃
    August 06, 2026, 22:03
  • Stealer: I just whacked everything on highest with p23 dx11 seems fine after and initial 10 seconds or so, think holy said it was some compiler :) Great job on p23
    August 06, 2026, 21:47
  • Piglet: @Flenser thanks. I think it's been worked on
    August 06, 2026, 14:57
  • INWORKWETRUST: blob is not the problem..
    August 04, 2026, 22:07
  • Flenser: The Mac p23 crashes on ShockSlap. I filed a bug on GitHub.  :(
    August 03, 2026, 19:23
  • INWORKWETRUST: still no errrors..
    August 01, 2026, 21:10
  • INWORKWETRUST: oww ok thx piglet !
    July 30, 2026, 15:13
  • INWORKWETRUST: actually tryng  ..character shadows > Blob
    July 30, 2026, 15:12

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