It's just like that ,it worked properly the frst days ,i didn't need to open a map for kfeditmode but i renember i still didn't had the zombies .I saw the kf batch file for editor and it's like you say'd (i added no gamma too beacause i hate that lighting ) i didn't changed anything from folders ,i tried reinstalling kf too but i still don't see the monsters and IT STILL opens the unreal ed ,eerything looks right there.Any idea what it's the problem here?
someone could tell me how to make a light that can be toggled?
Hoverer, I can't seem to edit a single thing of the don't fall down map, can,t find a single actor.
I would like to spawn zombie to trigger, but any way to decide the number of spawn zombie.
Well stil try make my map :/ but need help with door how can do wall where can placed them try somehow solve this problem
Ok,after this all operations door should work or must do something else?Ask becouse dont have time to do it:/
Hiya all! This might be a quite stupid question, but im really getting out of ideas...So the thing is that I don't know how to test maps made for Killing Floor.I tried:-Run map from unrealed: Crashed-Run with parameters: ..\system\Ut2004.exe awesomemap.ut2 -mod="KFMod20": Crashed-Run with parameters and absolute paths: d:\ut2004\system\Ut2004.exe d:\ut2004\maps\awesomemap.ut2 -mod="KFMod20": CrashedI know, stupid questions deserve no answers, but still. If anyone could help me out, I'd be grateful.