Maybe you could fix the exploitable positions too?Cliff where zeds can't reach and also the tunnel to shop is too small at the stairs part.thanks.
Don't think so. Usually FPs have trouble to actually get in the tunnel.
Sure... altough you can make the tunnel a bit wider if you think it's too hard.
thx... put it on server maplist.edit:Played this map and found some bugs/problems:In the spawn right of the main tunnel entrance monsters get stuck. Overall the spawning seemed to be much slower than usual (could be because of that 1 spawn area).Another thing i noticed is that they also get stuck behind/next to open doors of the main tunnel. This could be probably fixed by making doors open inside.Anyway, nice job. Quite a big difference in filesize ^^