[Concept] Scuttle  (Read 11875 times)

The_Cowboy

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[Concept] Scuttle
« on: April 26, 2019, 01:09 »
Ever get annoyed by irresponsible "Zombie" players who just want keep driving irrespective of what might be in front of the vehicle (same team players, void or even wall). The idea is to code a mutator which reveals such players and broadcasts the announcement

"Player Brew is scuttling!" (Bam! -3 points)
Some Announcer effects follow.

Should be quite simple to generate. Look at my example of Rage Quit https://github.com/ravimohan1991/RageQuit for more information and help.
Quote from: Wormbo
You learn UnrealScript mainly by reading other people's code. Removing code without an important reason (download size reduction and lack of helpfulness are not important in that sense) is extremely antisocial IMHO.