Currently using mx518 with a 30cm mousepad size , it can goes up 16000 dpi but it's useless here, high dpi will make you aim badly. I used to play 900 dpi for years, and i switched to 800 and 600 dpi now. Funny thing, when i played 800 dpi i remember that to make a 360° i had to move the mouse about 15cm.And now without noticing i'm at 28cm to do a 360° with 600 dpi since a year or something , i'm surprised, i thought i was still around 20cm at best. In ut2004 mouse setting/input i personally leave all blank.Make sure to disable mouse acceleration too. Current setting: 600 dpi, 1000hz, ingame sensi setting 0.85, 28cm@360°.
people have all kinds of dpi and sens settings and comparing what different people use gets confusingeasiest way to comparego to empty server or instant action, start gameplace crosshair over some objectmove mouse to right (or left) until you've turned 360 degrees and pointing back at the starting objectmeasure the distance you moved the mouse360 on mine is around 6",. I know some of the hitscan guys need to move mouse a lot more (furthest I heard about was 14") (edit ah see already 360 degs mentioned above!)
14.5cm (5.7") / 360 here on a 30cm glass mousemat.I used to run at 7cm, until someone showed me that was why my aim was so bad. I could aim in the general direction really fast....but with no precision.
... 360° turn I have to move the mouse for 10-11cm (that seems to be around 4" in unlogical units )...
but I opted for the Razer Deathadder V2 instead - and I'm quite pleased with that theft.