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KF Mod Version 3 - progress

Started by Snipe34, April 09, 2011, 02:10

Hicks

muha
Just don't get close to siren, lol. And continued damage were in retail too, so i think this is a feature and not bug. And new zeds... i understand how hard guys work on v3 - they made many things already, but new zeds will take more time and more work. And as result - v3 release will be much later, than it can be without new zeds >:(

Vanico

There are already some zeds which were finished but didn't make it into v 2.0.
Soldier, Wretch, FP Chaingunner and Shade for example.
The models exist...
More variation would be okay.

Audrey-Rafael

Hoverer, I feel we might need to keep ranged attack ennemies to a minimum. Siren is already scary enough, with a ranged attack that bypass armor. and that continue even when being killed, unlike others zeds whose attack are cancelled.

stilll I start thinking there should be a DIno zeds, maybe for v4, or v3.5 r anything like, but maybe it could be well.  and not need to search long to find a Dino model, the jurassic rage mod has it, the developper didn't do anything good tought, with his idea. Can't use Ut normals map for that.... But the model is there...

N3Cr0

A dinosaur... sorry, but I cannot image this as a good idea - this mod is about mutated human beings - not about other experiments.

Vanico

Patriarch riding a robot-alien T-Rex which is holding a nukelauncher and spits mega-plasmaballs which destroy everyone insantly would be a good, balanced idea imo.

Audrey-Rafael

Sorry, But I had a really cruel torture, in mind, I'll back track, seeing as it is unthinking to do that to do an human,...

Turn them into Dino-like creature. But , we make a frog-like jumping creature, the crawler with them. so what can we do ?

[MiA]Raj

Quote from: N3Cr0 on July 01, 2011, 16:05
A dinosaur... sorry, but I cannot image this as a good idea - this mod is about mutated human beings - not about other experiments.

how about this creature: dog+man = werewolf.

N3Cr0

Sounds a little bit like the husk...
well, a zombie-werewolf should be possible when I keep the FPs and crawlers in mind - they also are some weird creatures.
But how about simple zombie dogs? - Ok, they are not human, but dogs are all-day creatures, too - that sounds like Resident Evil, fits in the scenario (At least I think so) AND is more realistic.

[MiA]Slim_Cognito

*COUGHEVERYBODYHATESSTUPIDZOMBIEDOGSTHEYAREDAMNANNOYINGCOUGH*

Vanico

Quote from: N3Cr0 on July 01, 2011, 20:29
Sounds a little bit like the husk...
well, a zombie-werewolf should be possible when I keep the FPs and crawlers in mind - they also are some weird creatures.
But how about simple zombie dogs? - Ok, they are not human, but dogs are all-day creatures, too - that sounds like Resident Evil, fits in the scenario (At least I think so) AND is more realistic.


Quote
Dompteur: Specimen with longrange whip attack (has too flesh-wips attached to his upper limbs) and has 2 zombified dogs on his side which he unleashes after his dead. The dogs are very fast, but don't have more health than a crawler.

Rex: The zombified dog of the patriarch. He appears in the same round as the patriarch and is unleashed while the patriarch heals himself.

Yeah, got that idea once...

@Slim_Cognito
And "everyone" includes YOU and who else... ?

[MiA]Slim_Cognito

well, about everyone i have ever met playing CoD nazi zombs?  :P

Vanico

What, Hellhounds are powning! :D
*sigh* I wish I could play CoD Nazi Zombies... stupid Activision killed the game... :(
It resembles Killing Floor in some ways.

Dargas

The news seems to be amazing! Can't wait to discover the new version!! :)

N3Cr0

#103
Quote from: [MiA]Slim_Cognito on July 01, 2011, 21:45
well, about everyone i have ever met playing CoD nazi zombs?  :P
Cod5: never tried online (maybe I need to use hamachi)
Cod7: uninstalled the 2nd day because I couldn't play it in MP mode


Hicks

Well, how progress going? ::)